Warlock's Skills[ | ]
Icon | Name | Consume | Use | Distance | Cooldown | Description |
Higher Magic | 10 | Instant | --- | 50 sec. | Maximum Concentration is increased by 1, but skills consume 15% more Mana. | |
Mirage | 10 | Instant | --- | 20 sec. | You become invisible for 3 sec. All of your Concentration is consumed. The effect’s duration is increased by 2 sec. for every consumed Concentration point. Higher-level opponents are able to notice you. | |
Arrow of Chaos | 10 | 1.5 sec. | 12 | 0.5 sec. | Deals 30-58 Chaos damage to a hostile target and puts a Chaos Shard in them. | |
Shield of Blood | 14 | Instant | 12 | 30 sec. | Applies a shield accumulating the damage taken by the character or a friendly target. When the effect wears off, the target is healed for the amount of the Damage absorbed. Your chance of having a spell interrupted when you take damage is decreased for the effect’s duration. | |
Rampant Chaos | 18 | 2 sec. | 12 | 18 sec. | Attracts enemies within a range of 3 m. from the target, dealing them 42-58 Chaos damage. The target takes 200% damage if it is under the effect of a Chaos Shard, after which the Shard disappears. Uses 1 Concentration point. | |
Veil of Darkness | 25 | 5 sec. | --- | 1 sec. | Aura: decreases the attack of the nearest enemies by 7%. | |
Blood Ritual | --- | Instant | --- | 5 sec. | Your Attack is increased at the cost of 8% of your maximum Health. | |
Message of Death | 19 | Instant | 12 | 14 sec. | Deals 14-20 damage to enemies at a distance of up to 12 m. in front of the player. Required: Scythe. | |
Hex | 20 | 2 sec. | 12 | 30 sec. | Every time that the target of this spell deals damage, they take 120% of this damage (as Chaos Damage). | |
Nightmare | 25 | 1.5 sec. | --- | 50 sec. | Sends terrible visions to all enemies within a range of 6 m, causing them to run in panic. The damage taken can interrupt the Nightmare effect. The number of foes affected by the skill is limited. The maximum range of the skill cannot exceed 10 m. | |
Defilement | 20 | 2.5 sec. | 12 | 16 sec. | Curses enemies in the specified area. The curse deals 14-20 Poison damage every 3 sec. | |
Wandering Spirit | 15 | 1.5 sec. | 12 | 1 sec. | Concentration points are given to a friendly target, who receives 1 more Concentration points than you had. For non-magical classes, their special points are refilled in place of Concentration. | |
Ties of Blood | 16 | Instant | 12 | 12 sec. | You are healed every time that the target of the Ties of Bloods takes damage, for an amount equal to 20% of the Damage dealt to the target. The effect wears off if the amount of Health obtained in this way exceeds 700. | |
Reaper's Verdict | 20 | Instant | --- | 12 sec. | Deals 28-38 damage to a hostile target. The target cannot avoid this skill’s effect nor use their skills as along as Reaper’s Verdict is active. Uses 1 Concentration point. Required: Scythe. | |
Obsession | 13 | 1.5 sec. | --- | 30 sec. | Increases your Attack by 10% for 7 sec., adding 5% for every Concentration point. All of your Concentration is consumed. | |
Magic Devouring | 15 | 1.5 sec. | 12 | 2 sec. | Removes one positive effect from a hostile target and restores 30 of your Mana. |