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<big>'''This page is unfinished yet, more updates will come later.'''</big>
 
<big>'''This page is unfinished yet, more updates will come later.'''</big>
   
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{| style="width: 95%; margin: 1em auto 1em auto;"
 
<big>
 
=== '''Warrior''' ===
 
</big>
 
'''<big>Mastery branch</big>'''
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| [[File:swd_004s.png|frameless|center]] || '''Courage''' || Passive Skill || The Warrior receives +10% to his Attack if there are 4 or more enemies nearby.
 
|-
 
|
 
[[File:Swd 005.png|frameless|center]]
 
|| '''Battle Determination''' || Passive Skill || Energy consumption in combat is decreased by 10%.
 
|-
 
|
 
[[File:Swd 014.png|frameless|center]]
 
|| '''Binding''' || Passive Skill || Using the Perfect Protection skill decreases the Movement Speed of enemies around the Warrior by 60%.
 
|-
 
|
 
[[File:Swd 012.png|frameless|center]]
 
|| '''Might''' || Passive Skill || The cooldown times of Anger and Whirlwind Blow are decreased by 2 sec.
 
|-
 
|
 
[[File:Swd 006.png|frameless|center]]
 
|| '''Furious Fight''' || Passive Skill || Gives +1[[File:Ap1.png|frameless]]in combat, once every 8 sec.
 
|-
 
|
 
[[File:Swd 009.png|frameless|center]]
 
|| '''Protector''' || Passive Skill || Your attacks considerably increase the Monsters' aggression level, decreasing the chance that they will attack your friends.
 
|-
 
|
 
[[File:Swd 010.png|frameless|center]]
 
|| '''Royal Guardian''' || Passive Skill || Damage Resistance is increased by 20% (30% with a shield equipped) if the Warrior's Health sinks lower than 30%.
 
|-
 
|
 
[[File:Wlk 007 old.png|frameless|center]]
 
|| '''Knack''' || Passive Skill || Using auras and summoning a mount are completed instantly.
 
|-
 
|
 
[[File:Swd 001.png|frameless|center]]
 
|| '''Cavarly Charge''' || Passive Skill || Mounted Movement Speed is increased by 10%.
 
|-
 
|
 
[[File:Swd 013.png|frameless|center]]
 
|| '''Zeal''' || Passive Skill || Decreases the duration of slowdown and loss of control effect that you receive by 30%.
 
|-
 
|
 
[[File:Swd 017.png|frameless|center]]
 
|| '''Deadly Lance''' || Passive Skill || The Charge and Spear Throw skills immobilize the target by 3 sec.
 
 
|-
 
|-
  +
| colspan="3" width="23%" valign="top" style="border: 2px solid #ffffff; padding: 1px; background: rgba(55, 55, 55, 0.95); -webkit-border-radius: 8px; -moz-border-radius: 8px; border-radius: 8px;" |
|
 
  +
<div id="mf-whatis" style="padding: 1em;">
[[File:Swd s 01.png|frameless|center]]
 
  +
<center>
|| '''Warrior's Blow''' || Active Skill || Deals 665-915 damage and inflicts a certain effect on an enemy, depending on the equipped weapon:
 
  +
;<big> [[Talents/Warrior|Warrior]] </big>
*Hammer - stun for 2 sec.;
 
*Axe - Defense is decreased by 20% for 10 sec.;
 
*Sword or Spear - Attack is decreased by 10% for 10 sec.
 
|}
 
   
==== '''<big>Crusader</big>''' ====
+
;<big> [[Talents/Crusader|Crusader]] </big>
<big>'''Valor branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Pursuit''' || Passive Skill || The Warrior receives +30% Movement Speed for 3 sec. after using Charge
 
|-
 
| NA || '''Emotional Control''' || Passive Skill || Outside of combat, the Crusader's Fury does not drop lower than 3.
 
|-
 
|
 
[[File:Crs 013.png|frameless|center]]
 
|| '''Sound of Victory''' || Passive Skill || The cooldown time for Retaliation and Squall is decreased by 10% every time the Crusader takes damage.
 
|-
 
| NA || '''Leader''' || Passive Skill || The Inspiration effect is applied to all Party members within 12 m. increasing your allies' Attack Speed by 5%. If you use Ispiration near a Banner of Light or a Banner of Darkness, this bonus will be doubled.
 
|-
 
| NA || '''Justice''' || Passive Skill || Strike of Justice has a 20% chance of killing an ordinary Monster with a Health Level lower than 50%. Players, Elite, and Bosses take double damage instead of instant death.
 
|-
 
|
 
[[File:Swd 007.png|frameless|center]]
 
|| '''Furious Warrior''' || Passive Skill || Your blows dealt to the target under the Provocative Act effect have +15% chance of Critical Hit.
 
|-
 
|
 
[[File:Swd 011.png|frameless|center]]
 
|| '''Mass Destruction''' || Passive Skill || The efficiency of mass attack skills is increased by 10%.
 
|-
 
| NA || '''Stupefying Strikes''' || Passive Skill || Your ordinary attacks have a 10% chance of stunning enemies whose Health Level is lower than that of the Crusader, for 2 sec.
 
|-
 
|
 
[[File:Swd 003.png|frameless|center]]
 
|| '''Witch Hunter''' || Passive Skill || Every time a negative effect is placed on a Warrior, he receives 3 Fury.
 
|-
 
| NA || '''Skull Crusher''' || Passive Skill || Crushing Blow, Shield Blow, and Bloody Harvest inflict the Vertigo effect on an enemy for 5 sec. The effect can stack up to 5 times, after which it wears off, and the target is stunned for 3 sec.
 
|-
 
|
 
[[File:Crs 010.png|frameless|center]]
 
|| '''Dragon Slayer''' || Passive Skill || The Crusader gets 10% Resistance to damage dealt by Elite Monsters and Bosses.
 
|-
 
|
 
[[File:Crs s 03.png|frameless|center]]
 
|| '''Aura's Blade''' || Active Skill || Deals 691-950 damage to an enemy while blinding them with light. The enemy's next attack is guaranteed to miss. A one-handed or two-handed sword is required.
 
|}
 
   
  +
;<big> [[Talents/Dark Knight|Dark Knight]] </big>
  +
</center>
  +
</div>
   
  +
| colspan="4" width="23%" valign="top" style="border: 2px solid #ffffff; padding: 1px; background: rgba(55, 55, 55, 0.95); -webkit-border-radius: 8px; -moz-border-radius: 8px; border-radius: 8px;" |
<big>'''Defense branch'''</big>
 
  +
<div id="mf-news" style="padding: 1em;">
{| class="wikitable"
 
  +
<center>
|-
 
  +
;<big> [[Talents/Archer|Archer]] </big>
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Crs 004.png|frameless|center]]
 
|| '''Master of Shields''' || Passive Skill || The cooldown time for the Shield Blow, Perfect Protection, and Reliable Protection skills is decreased by 20%.
 
|-
 
|
 
[[File:Crs 011.png|frameless|center]]
 
|| '''Faith''' || Passive Skill || The Crusader's Defense is increased by 10% for 20 sec. after the Grand Cross is applied.
 
|-
 
|
 
[[File:Swd 008.png|frameless|center]]
 
|| '''Tempered Steel''' || Passive Skill || The bonus from Steel Protection, Steel Health, and Steel Thorns is increased by 5%.
 
|-
 
|
 
[[File:Crs 007.png|frameless|center]]
 
|| '''Planar Protection''' || Passive Skill || The duration of the Planar Barrier and Perfect Protection effects is increased by 35%.
 
|-
 
|
 
[[File:Crs 008.png|frameless|center]]
 
|| '''Righteous Protection''' || Passive Skill || The damage of any attack directed against the Crusader is decreased by 30%. This effect can only be activated no more than 1 time every 60 sec.
 
|-
 
| NA || '''Imperturbability''' || Passive Skill || When the Crusader's Fury drops down to 0 in combat, his Defense is increased by 10% for 10 sec.
 
|-
 
|
 
[[File:Crs 003.png|frameless|center]]
 
|| '''Resilience''' || Passive Skill || Every time that the Crusader takes damage, his Defense is increased by 1% for 5 sec. This effect can stack up to 15 times, but no more than once per 1 sec.
 
|-
 
| NA || '''Tireless Protector''' || Passive Skill || Perfect Protection can be used in states in which other skills cannot be.
 
|-
 
| NA || '''Ferocious Scream''' || Passive Skill || Using the Battle Shout skill gives you 2 Fury.
 
|-
 
|
 
[[File:Swd 002.png|frameless|center]]
 
|| '''Impetuosity''' || Passive Skill || The Squall and Shield Blow skills ignore 30% of the target's Defense.
 
|-
 
|
 
[[File:Swd 016.png|frameless|center]]
 
|| '''Eye for an Eye''' || Passive Skill || Every time a critical blow is dealt to the Warrior, his Chance of a Critical Hit is increased by 20%. The effect wears off after one critical hit is dealt.
 
|-
 
|
 
[[File:Crs s 01.png|frameless|center]]
 
|| '''Aura's Shield''' || Active Skill || The Crusader becomes invulnerable to enemy attacks for 2 sec., but he cannot deal any damage either. This effect's duration is increased by 1 sec. for every Fury point. The effect continues until all Fury is consumed.
 
|}
 
   
  +
;<big> [[Talents/Hunter|Hunter]] </big>
   
<big>'''Holiness branch'''</big>
+
;<big> [[Talents/Sniper|Sniper]] </big>
  +
</center>
{| class="wikitable"
 
  +
</div>
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Crs 014.png|frameless|center]]
 
|| '''Inquisitor''' || Passive Skill || Attacks on targets under the Heretic's Brand effect restore 7 of the Crusader's Energy.
 
|-
 
|
 
[[File:Crs 005.png|frameless|center]]
 
|| '''Hallowed Weapon''' || Passive Skill || Every 10 blows that reach the target allow the Crusader to use any one skill without consuming Energy.
 
|-
 
| NA || '''Clear Thoughts''' || Passive Skill || Hero's Blow, Piercing, and Whirlwind Blow cause 10% more damage if the Guardian Angel effect is active on the Crusader.
 
|-
 
| NA || '''Determination''' || Passive Skill || The duration of the Inspiration effect is increased by 10 sec.
 
|-
 
|
 
[[File:Crs 002.png|frameless|center]]
 
|| '''Angels' Blessing''' || Passive Skill || After being healed by the Guardian Angel effect, the Crusader gets +15% to all attributes for 10 sec.
 
|-
 
|
 
[[File:Crs 012.png|frameless|center]]
 
|| '''Divine Healing''' || Passive Skill || When casting the Holy Touch spell on your ally, you are healed by 50% of the Health restored to them.
 
|-
 
| NA || '''Compassion''' || Passive Skill || Ray of Light and Holy Touch restore 25% more Health to targets whose Health Level is lower than 50%.
 
|-
 
|
 
[[File:Crs 001.png|frameless|center]]
 
|| '''Providence''' || Passive Skill || Using the Ray of Light or Holy Punishment skills can reset the cooldown time for Grand Cross, Reliable Protection, and Breakthrough.
 
|-
 
|
 
[[File:Crs 009.png|frameless|center]]
 
|| '''Warrior of Light''' || Passive Skill || The Banner of Light increases the Crusader's Attack by 7% (within its effective range).
 
|-
 
| NA || '''Body and Mind''' || Passive Skill || The Shield Blow, Anger, and Hero's Blow skills intensify the Crusader's healing effects by 20% for 10 sec.
 
|-
 
|
 
[[File:Crs 006.png|frameless|center]]
 
|| '''Reincarnation''' || Passive Skill || If the Crusader takes a fatal blow, he is instantly healed to 12% of his maximum Health. This effect cannot be activated more than once every 10 min.
 
|-
 
|
 
[[File:Crs s 02.png|frameless|center]]
 
|| '''Aura's Light''' || Active Skill || Blesses an ally for 3 min. When the Crusader heals someone, the blessed target receives 30% of the Health healed by the Crusader. This effect can only be active on one target at a time.
 
|}
 
   
  +
| colspan="4" width="23%" valign="top" style="border: 2px solid #ffffff; padding: 1px; background: rgba(55, 55, 55, 0.95); -webkit-border-radius: 8px; -moz-border-radius: 8px; border-radius: 8px;" |
==== '''<big>Dark Knight</big>''' ====
 
  +
<div id="mf-community" style="padding: 1em;">
  +
<center>
  +
;<big> [[Talents/Rogue|Rogue]] </big>
   
<big>'''Blood branch'''</big>
+
;<big> [[Talents/Thief|Thief]] </big>
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Pursuit''' || Passive Skill || The Warrior receives +30% Movement Speed for 3 sec. after using Charge
 
|-
 
|
 
[[File:Dkn 014.png|frameless|center]]
 
|| '''Fossilized Bones''' || Passive Skill || The duration of the Bone Armor effect is increased by 30%.
 
|-
 
|
 
[[File:Dkn 014 old.png|frameless|center]]
 
|| '''Bloody Armor''' || Passive Skill || Using the Crushing Blow, Shield Blow, or Dagger of Plague skills extends the Bone Armor effect for 1 sec.
 
|-
 
| NA || '''Fire Steps''' || Passive Skill || Every time that a Dark Knight uses Charge or Leap in combat, he leaves a trail of black flame behind him which deals Fire Damage to enemies in close proximity to the flame.
 
|-
 
|
 
[[File:Dkn 012.png|frameless|center]]
 
|| '''Blood Lust''' || Passive Skill || The damage of the Bloody Harvest skill is increased by 25% as long as the Dark Knight is under the Blazing Fury effect.
 
|-
 
| NA || '''Berserker''' || Passive Skill || As long as the Rampart Anger effect is active, the Dark Knight becomes immune to effects preventing the use of skills.
 
|-
 
|
 
[[File:Dkn 011.png|frameless|center]]
 
|| '''Invigoration''' || Passive Skill || Restores 6% Health for every point of Fury lost out of combat. The use of Fury-consuming effects restores 6% of Health, no matter how many Fury points were consumed to use the skill.
 
|-
 
|
 
[[File:Dkn 001.png|frameless|center]]
 
|| '''Adrenaline''' || Passive Skill || The Dark Knight receives +20% Running Speed as long as he is under the Blazing Fury effect.
 
|-
 
| NA || '''Other World''' || Passive Skill || If the Dark Knight's Health drops below 20%, he passes into the world of shadows for 4 sec., becoming invisible and immune to Damage. This effect can be interrupted by using skills and can only be activated a maximum of 1 time every 5 min.
 
|-
 
|
 
[[File:Dkn 008.png|frameless|center]]
 
|| '''Bloodsucker's Dagger''' || Passive Skill || You have a 10% chance of using Bloody Harvest instead of Auto Attack.
 
|-
 
| NA || '''Endless Fury''' || Passive Skill || Rampart Anger consumes Fury 30% more slowly
 
|-
 
|
 
[[File:Dkn s 02.png|frameless|center]]
 
|| '''Seal of Nosferatu''' || Active Skill || The Dark Knight is healed by 50% of the next 3 attacks directed at him.
 
|}
 
   
<big>'''Power branch'''</big>
+
;<big> [[Talents/Assassin|Assassin]] </big>
  +
</center>
{| class="wikitable"
 
  +
</div>
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Dkn 007.png|frameless|center]]
 
|| '''Ominous Threat''' || Passive Skill || The Provocative Act effect decreases the target's Movement Speed by 60%.
 
|-
 
| NA || '''Leader''' || Passive Skill || The Inspiration effect is applied to all Party members within 12m. increasing your allies' Attack Speed by 5%. If you use Inspiration near a Banner of Light or a Banner of Darkness, this bonus will be doubled.
 
|-
 
|
 
[[File:Dkn 016.png|frameless|center]]
 
|| '''Surge of Fury''' || Passive Skill || 40% Fury spent on using the Fury Rush skill is returned over 4 sec.
 
|-
 
| NA || '''Chains of Anger''' || Passive Skill || Usin Power Seizure doubles your current Fury.
 
|-
 
| NA || '''Ferocious Scream''' || Passive Skill || Using the Battle Shout skill gives you 2 Fury.
 
|-
 
|
 
[[File:Dkn 017.png|frameless|center]]
 
|| '''Banner Bearer of Darkness''' || Passive Skill || The Dark Knight's damage dealt to enemies damaged by the Banner of Darkness is increased by 7% for 5 sec.
 
|-
 
|
 
[[File:Swd 011.png|frameless|center]]
 
|| '''Mass Destruction''' || Passive Skill || The efficiency of mass attack skills is increased by 10%.
 
|-
 
|
 
[[File:Swd 003.png|frameless|center]]
 
|| '''Witch Hunter''' || Passive Skill || Every time a negative effect is placed on a Warrior, he receives 3 Fury.
 
|-
 
|
 
[[File:Dkn 009.png|frameless|center]]
 
|| '''Devastator''' || Passive Skill || The area of effect for the Anger, Earthquake, and Whirlwind Blow Skills is increased by 30%.
 
|-
 
| NA || '''Determination''' || Passive Skill || The duration of the Inspiration effect is increased by 10 sec.
 
|-
 
|
 
[[File:Dkn 010.png|frameless|center]]
 
|| '''Dark Side''' || Passive Skill || The cooldown time for all skills the Dark Knight uses in the Banner of Darkness's area of effect is decreased by 20%.
 
|-
 
|
 
[[File:Dkn s 01.png|frameless|center]]
 
|| '''Victim''' || Active Skill || Inflicts the Victim effect on an enemy for 20 sec., which accumulates the damage taken by the target. 80% of the accumulated damage si released after the target's death and distributed equally among enemies within range of 6 m.
 
|}
 
   
  +
| colspan="4" width="23%" valign="top" style="border: 2px solid #ffffff; padding: 1px; background: rgba(55, 55, 55, 0.95); -webkit-border-radius: 8px; -moz-border-radius: 8px; border-radius: 8px;" |
<big>'''Steel branch'''</big>
 
  +
<div id="mf-community" style="padding: 1em;">
{| class="wikitable"
 
  +
<center>
|-
 
  +
;<big> [[Talents/Mage|Mage]] </big>
| Icon || Name || Type || Description
 
|-
 
| NA || '''Skull Crusher''' || Passive Skill || Crushing Blow, Shield Blow, and Bloody Harvest inflict the Vertigo effect on an enemy for 5 sec. The effect can stack up to 5 times, after which it wears off, and the target is stunned for 3 sec.
 
|-
 
|
 
[[File:Swd 002.png|frameless|center]]
 
|| '''Impetuosity''' || Passive Skill || The Squall and Shield Blow skills ignore 30% of the target's Defense.
 
|-
 
|
 
[[File:Dkn 005.png|frameless|center]]
 
|| '''Bloodletting''' || Passive Skill || Whirlwind Blow, Piercing, and Domination have a 50% chance of inflicting Bleeding,which causes periodic damage to the target for 7 sec.
 
|-
 
|
 
[[File:Dkn 006.png|frameless|center]]
 
|| '''Executioner''' || Passive Skill || The damage of domination, Crushing Blow, and Bloody Harvest is increased by 5% for every negative effect inflicted on an enemy, but no more than 25%.
 
|-
 
|
 
[[File:Dkn 003.png|frameless|center]]
 
|| '''Black Flame''' || Passive Skill || The Dark Knight's attacks have a 10% chance of causing a burst of black flame which deals 384-528 Fire Damage.
 
|-
 
|
 
[[File:Swd 007.png|frameless|center]]
 
|| '''Furious Warrior''' || Passive Skill || Your blows dealt to the target under the Provocative Act effect have +15% chance of Critical Hit.
 
|-
 
|
 
[[File:Dkn 002.png|frameless|center]]
 
|| '''Mercilessness''' || Passive Skill || Every strike dealt by the Dark Knight increases his Attack by 1% for 5 sec. This effect can stack up to 15 times but no more than once every 1 sec.
 
|-
 
|
 
[[File:Swd 016.png|frameless|center]]
 
|| '''Eye for an Eye''' || Passive Skill || Every time a critical blow is dealt to the Warrior, his Chance of a Critical Hit is increased by 20%. The effect wears off after one critical hit is dealt.
 
|-
 
|
 
[[File:Dkn 004.png|frameless|center]]
 
|| '''Stone Heart''' || Passive Skill || Damage taken from critical blows is decreased by 20%.
 
|-
 
|
 
[[File:Dkn 015.png|frameless|center]]
 
|| '''Epidemic''' || Passive Skill || The Dagger of Plague infects with Plague not only the selected enemy but also the enemy nearest to him.
 
|-
 
|
 
[[File:Swd 008.png|frameless|center]]
 
|| '''Tempered Steel''' || Passive Skill || The bonus from Steel Protection, Steel Health, and Steel Thorns is increased by 5%.
 
|-
 
|
 
[[File:Dkn s 03.png|frameless|center]]
 
|| '''Ice Strike''' || Active Skill || Summons an ice blade that deals damage and freezes the enemy. In his frozen state, the enemy loses all defense.
 
|}
 
   
  +
;<big> [[Talents/Sorcerer|Sorcerer]] </big>
<big>
 
=== '''Archer''' ===
 
</big>
 
   
<big>'''Shooting branch'''</big>
+
;<big> [[Talents/Warlock|Warlock]] </big>
  +
</center>
{| class="wikitable"
 
  +
</div>
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Arc 006.png|frameless|center]]
 
|| '''Magical Target''' || Passive Skill || The bonus damage dealt to a target under the Target effect is increased from 15% to 20%.
 
|-
 
| NA|| '''Unloading''' || Passive Skill || Auto Attack restores 4 of the Archer's Energy points.
 
|-
 
|
 
[[File:Arc 002.png|frameless|center]]
 
|| '''Deep Wounds''' || Passive Skill || The Piercing Shot skill inflicts the Bleeding effect, which causes an extra 28-39 damage every 2 sec. for 6 sec.
 
|-
 
|
 
[[File:Arc 008.png|frameless|center]]
 
|| '''Healing Brew''' || Passive Skill || The efficiency of the First Aid and Wound Dressing skills is increased by 25%.
 
|-
 
|
 
[[File:Arc 001.png|frameless|center]]
 
|| '''Second Wind''' || Passive Skill || The Vigor skill increases the natural regeneration of Energy by 50%.
 
|-
 
|
 
[[File:Arc 014.png|frameless|center]]
 
|| '''Resilience''' || Passive Skill || When under the Aiming effect, the Archer takes 10% less Damage.
 
|-
 
|
 
[[File:Arc 005.png|frameless|center]]
 
|| '''Reckless Shooter''' || Passive Skill || Every critical hit increases the Archer's Attack by 2% for 5 sec. This effect can stack up to 8 times.
 
|-
 
| NA || '''Regenerating Charge''' || Passive Skill || Healing Charge not only restores the target's Health but also gives him a Regeneration effect that restores an extra 366-504 Health over 10 sec.
 
|-
 
| NA || '''Shooting Legs''' || Passive Skill || The fist shot slows down an enemy by 10%. Every subsequent shot slows down the target's Movement Speed by 1%. The effect's duration is 30 sec.
 
|-
 
| NA || '''Toxic Charge''' || Passive Skill || The Archer can shoot an enemy with a Healing Charge, poisoning them for 19-26 damage every 2 sec. for 8 sec.
 
|-
 
| NA || '''Stormtrooper''' || Passive Skill || Allows you to use Pellet Shot while moving.
 
|-
 
|
 
[[File:Arc s 01.png|frameless|center]]
 
|| '''Energy Control''' || Active Skill || Energy consumption is decreased by 50% for 10 sec.
 
|}
 
 
==== '''<big>Hunter</big>''' ====
 
 
<big>'''Traps branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Explosive Healing''' || Passive Skill || The Healing Charge not only heals the target but also hits all enemies around within 3 m.
 
|-
 
|
 
[[File:Hnt 014.png|frameless|center]]
 
|| '''Trapper''' || Passive Skill || The duration of effects inflicted by Burst and Traps is increased by 20%.
 
|-
 
| NA || '''Exploding Lure''' || Passive Skill || When your Dummy dies, it explodes, dealing 237-326 Fire Damage to all enemies within 3 m.
 
|-
 
|
 
[[File:Hnt 011.png|frameless|center]]
 
|| '''Elaborate Mechanisms''' || Passive Skill || The Trap poisons the victim, dealing 34-46 Damage every 2 sec. as long as the target is trapped.
 
|-
 
|
 
[[File:Hnt 004.png|frameless|center]]
 
|| '''Thorny Lure''' || Passive Skill || When your Dummy is attacked, it deals 284 damage to nearby enemies.
 
|-
 
|
 
[[File:Arc 007.png|frameless|center]]
 
|| '''Flawless Shooting''' || Passive Skill || The Archer's chance of hitting is increased by 15 as long as he is under the Eagle Eye effect.
 
|-
 
|
 
[[File:Arc 011.png|frameless|center]]
 
|| '''Shoot-Off''' || Passive Skill || The damage caused to targets that are slowed down or immobilized is increased by 10%.
 
|-
 
| NA || '''Handful of Burrs''' || Passive Skill || Upon being activated, a Burr causes damage and slows down all enemies within 3 m.
 
|-
 
| NA || '''Trap Throw''' || Active Skill || Allows you to throw a Burr, a Trap, and the Ice Trap up to a distance of 10 m.
 
|-
 
| NA || '''Confidence''' || Passive Skill || A Critical Hit increases the chance that the next shot will hit by 10 points.
 
|-
 
|
 
[[File:Arc 015.png|frameless|center]]
 
|| '''Deadly Traps''' || Passive Skill || Traps deal +50% Damage.
 
|-
 
|
 
[[File:Hnt s 03.png|frameless|center]]
 
|| '''Ice Trap''' || Active Skill || Places a trap that explodes and freezes the ground within a range of 6 m. for 5 sec. Every second, the Movement Speed of the enemies in the frozen area is decreased by 35% for 5 sec.; this effect can be stacked up to 3 times.
 
|}
 
 
<big>'''Survival branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Hnt 009.png|frameless|center]]
 
|| '''Buzzing Arrows''' || Active Skill || The Hunter's attacks have a 7% chance of spontaneously summoning a battle or hunting Bumblebuzz without using Energy.
 
|-
 
|
 
[[File:Hnt 012.png|frameless|center]]
 
|| '''Master of Hypnosis''' || Passive Skill || Hypnosis can be applied not only to Animals but to Insects and Plants as well.
 
|-
 
| NA || '''Rescue Operations''' || Passive Skill || The efficiency of elixirs summoned by the Hunter's Whistle skill is increased by 20%.
 
|-
 
|
 
[[File:Hnt 016.png|frameless|center]]
 
|| '''Camouflage Expert''' || Passive Skill || Using Camouflage consumes 50% less Energy.
 
|-
 
|
 
[[File:Hnt 002.png|frameless|center]]
 
|| '''Bombardment''' || Passive Skill || Bombs summoned by the Battle Whistle skill deal 20% more Damage.
 
|-
 
|
 
[[File:Hnt 015.png|frameless|center]]
 
|| '''Defensive Tactics''' || Passive Skill || After using the Leap or Jump Back skill, the Hunter's Defense is increased by 60% for 7 sec.
 
|-
 
| NA || '''Laceration''' || Passive Skill || Beasts under the Hunter's control get +30% Attack.
 
|-
 
| NA || '''Beastly Temper''' || Passive Skill || The Hunter's Critical Damage is increased by 20% if there is a beast under his control.
 
|-
 
| NA || '''Medical Training''' || Passive Skill || Wound Dressing is active for 50% longer.
 
|-
 
|
 
[[File:Arc 012.png|frameless|center]]
 
|| '''Thug''' || Passive Skill || The cooldown time for the Buttstock Strike skill is decreased by 50%.
 
|-
 
| NA || '''Field Ammunition''' || Passive Skill || The Archer receives +5% Attack for 20 sec., for every ally raised by the Walking Tour skill, but no more than 15%.
 
|-
 
|
 
[[File:Hnt s 01.png|frameless|center]]
 
|| '''Leader of the Pack''' || Active Skill || Attack Power and Movement Speed is increased by 25%.
 
|}
 
 
<big>'''Hunting branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Mother Wit''' || Passive Skill || The Undistracted Attention skill instantly and completely refills 1 Focus point.
 
|-
 
| NA || '''Shotgun Hunt''' || Passive Skill || The Pellet Shot skill's Energy consumption is decreased by 50%.
 
|-
 
|
 
[[File:Hnt 006.png|frameless|center]]
 
|| '''Master of Bows''' || Passive Skill || The cooldown time for the Arrow Shower skill decreased by 30%.
 
|-
 
|
 
[[File:Hnt 017.png|frameless|center]]
 
|| '''Escape''' || Passive Skill || The Jump Back skill can be used to remove slowdown and immobilization effects from the Hunter.
 
|-
 
| NA || '''Nail Arrow''' || Passive Skill || The Blunt Arrow skill always causes Critical Damage and almost never misses the target.
 
|-
 
| NA || '''Fire Shower''' || Passive Skill || The Aroow Shower sets the ground on fire. This flame deals 35-48 damage to enemies every 1 sec. for 10 sec.
 
|-
 
|
 
[[File:Arc 004.png|frameless|center]]
 
|| '''Acidic Ammunition''' || Passive Skill || The Archer's attacks have a 20% chance of decreasing the target's defense by 20% for 5 sec. This effect can stack up to 2 times.
 
|-
 
| NA || '''Fury Control''' || Passive Skill || When in Beastly Fury mode, you can use 1 skill without leaving that mode.
 
|-
 
|
 
[[File:Hnt 008.png|frameless|center]]
 
|| '''Poisoned Ammunition''' || Passive Skill || The Hunter's attacks have a 20% chance of poisoning the enemy, dealing 71 damage every 2 sec. for 8 sec.
 
|-
 
| NA || '''Wild Wild West''' || Passive Skill || The duration of Beastly Fury mode is extended from 9 to 12 sec.
 
|-
 
|
 
[[File:Hnt 013.png|frameless|center]]
 
|| '''Hunter Sorcerer''' || Passive Skill || The Hunter has a 30% chance of shooting two Magical Arrows instead of one.
 
|-
 
|
 
[[File:Hnt s 02.png|frameless|center]]
 
|| '''Parasite''' || Active Skill || A shot containing a parasite capsule deals 204-281 damage. The Parasite deals 284-390 neutral damage to the victim when Health-restoring spells are applied to them.
 
|}
 
 
==== '''<big>Sniper</big>''' ====
 
 
<big>'''Neutralization branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Mother Wit''' || Passive Skill || The Undistracted Attention skill instantly and completely refills 1 Focus point.
 
|-
 
| NA || '''Sniper Training''' || Passive Skill || If the Sniper does not move far at least 3 sec., the Aiming skill is applied to him, regardless or whether this skill is available and without consuming Energy.
 
|-
 
|
 
[[File:Sni 015.png|frameless|center]]
 
|| '''Long-Range Shooting''' || Passive Skill || The Sniper's shooting range is increased by 12%.
 
|-
 
|
 
[[File:Sni 016.png|frameless|center]]
 
|| '''Knowledge of Anatomy''' || Passive Skill || The Sniper's shooting attacks have a 10% chance of striking the enemy's vital organs, causing an injury which decreases the enemy's Attack, Defense, or Speed by 15% for 10 sec.
 
|-
 
| NA || '''Soldier of Fortune''' || Passive Skill || There's a 20% chance that the amount of gold you receive for killing a monster will be increased by 100%.
 
|-
 
| NA || '''Ominous Rage''' || Passive Skill || The cooldown time for the Cannonade, Desperado, and Fragmentation Shot skills is decreased by 25% for each enemy killed with these skills.
 
|-
 
|
 
[[File:Sni 002.png|frameless|center]]
 
|| '''Sniper's Target''' || Passive Skill || The use of the Target skill allows the Sniper to use any single skill without consuming Energy.
 
|-
 
|
 
[[File:Arc 011.png|frameless|center]]
 
|| '''Shoot-Off''' || Passive Skill || The damage caused to targets that are slowed down or immobilized is increased by 10%.
 
|-
 
|
 
[[File:Arc 004.png|frameless|center]]
 
|| '''Acidic Ammunition''' || Passive Skill || The Archer's attacks have a 20% chance of decreasing the target's defense by 20% for 5 sec. This effect can stack up to 2 times.
 
|-
 
|
 
[[File:Arc 012.png|frameless|center]]
 
|| '''Thug''' || Passive Skill || The cooldown time for the Buttstock Strike skill is decreased by 50%.
 
|-
 
|
 
[[File:Sni 017.png|frameless|center]]
 
|| '''Implacability''' || Passive Skill || The cooldown time for the Finishing Blow and Headshot skills is decreased by 25%.
 
|-
 
|
 
[[File:Sni s 03.png|frameless|center]]
 
|| '''Sniper Shot''' || Active Skill || Deals 105-145 damage to an enemy and always hits the target. The speed at which focus is gained is increased 2 times for the next 10 sec.
 
|}
 
 
<big>'''Engineering branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Explosive Healing''' || Passive Skill || The Healing Charge not only heals the target but also hits all enemies around within 3 m.
 
|-
 
|
 
[[File:Sni 001.png|frameless|center]]
 
|| '''Aiming Mechanism''' || Passive Skill || Roland cannons attack the targets under the Target effect, wherever possible, dealing increased damage in the process.
 
|-
 
| NA || '''Detector''' || Passive Skill || Roland cannons can attack hidden and invisible targets if the Sniper is under the Eagle Eye effect.
 
|-
 
| NA || '''Field Ammunition''' || Passive Skill || The Archer receives +5% Attack for 20 sec., for every ally raised by the Walking Tour skill, but no more than 15%.
 
|-
 
|
 
[[File:Sni 014.png|frameless|center]]
 
|| '''Explosive Shots''' || Passive Skill || Roland cannons have a 30% chance of dealing critical damage.
 
|-
 
| NA || '''Deafening Explosion''' || Passive Skill || Proximity Mine stuns enemies for 1 sec.
 
|-
 
|
 
[[File:Arc 015.png|frameless|center]]
 
|| '''Deadly Traps''' || Passive Skill || Traps deal +50% Damage.
 
|-
 
| NA || '''Medical Training''' || Passive Skill || Wound Dressing is active for 50% longer.
 
|-
 
| NA || '''Heavy Ammunition''' || Active Skill || Attacks from Roland V and Roland VI cannons have a chance of knocking the enemy back.
 
|-
 
| NA || '''Handful of Burrs''' || Passive Skill || Upon being activated, a Burr causes damage and slows down all enemies within 3 m.
 
|-
 
| NA || '''Durable Equipment''' || Passive Skill || The life an health of Roland cannons is increased by 30%.
 
|-
 
|
 
[[File:Sni s 02.png|frameless|center]]
 
|| '''Roland X''' || Active Skill || A mobile automatic attack system. Follows the Sniper and attacks enemies. A second use of the skill makes the cannon dig in, which significantly increases its Attack and Defense.
 
|}
 
 
<big>'''Liquidation branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Sni 003.png|frameless|center]]
 
|| '''Ricochet''' || Passive Skill || The players Auto Attack has a 50% chance of dealing damage not only to the target but also to one more enemy within a short distance.
 
|-
 
|
 
[[File:Arc 007.png|frameless|center]]
 
|| '''Flawless Shooting''' || Passive Skill || The Archer's chance of hitting is increased by 15 as long as he is under the Eagle Eye effect.
 
|-
 
| NA || '''Punctuality''' || Passive Skill || The Temporal Shot deals extra 9-13 damage immediately upon hitting.
 
|-
 
| NA || '''Cannoneer''' || Passive Skill || The hit area of the Fragmentation Shot, Cannonade, and Rocket Jump skills is increased by 30%.
 
|-
 
| NA || '''Shooter''' || Passive Skill || Damage caused by the Sniper's attacks is increased by 7% if their target is more than 7 m. away from them.
 
|-
 
| NA || '''Sharp Shards''' || Passive Skill || Damage dealt by the Fragmentation Shot, Cannonade, and Pellet Shot skills can be critical.
 
|-
 
| NA || '''Full Metal Bullets''' || Passive Skill || Each shot deals 2.4 additional damage.
 
|-
 
| NA || '''Killing Power''' || Passive Skill || Precise Shot deals +20% damage.
 
|-
 
| NA || '''Masterly Aiming''' || Passive Skill || Trial Shot increases the Chance of Critical Damage for two subsequent ordinary shots by 10%.
 
|-
 
| NA || '''Armor Burner''' || Passive Skill || Precise Shot burns through the target's armor, which causes them to get -20% Defense for 10 sec.
 
|-
 
|
 
[[File:Sni 013.png|frameless|center]]
 
|| '''Headhunter''' || Passive Skill || Damage dealt to Orcs, Undead, and Humanoid creatures is increased by 7%.
 
|-
 
|
 
[[File:Sni s 01.png|frameless|center]]
 
|| '''Flamethrower''' || Active Skill || The Sniper deals 4-6 damage to enemies in front of him every 0.3 sec. for 3 sec.; also, he can move when wielding a Flamethrower. The effect's duration is increased by 1 sec. for every focus point. The effect continues until all Focus is consumed.
 
|}
 
 
<big>
 
=== '''Rogue''' ===
 
</big>
 
 
<big>'''Thievish Tricks branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Stronger Charge''' || Passive Skill || The damage dealt by Sabotage is increased by 30%.
 
|-
 
| NA || '''Insatiable Thirst''' || Passive Skill || The use of the Gold Lust skill accumulates 1 Cunning point.
 
|-
 
| NA || '''Shadow Lurker''' || Passive Skill || The Rouge's Cunning is not decreased out of combat while in Stealth state.
 
|-
 
| NA || '''Fencing''' || Passive Skill || The damage dealt by the Sudden Strike and Lunge skills is increased by 15%.
 
|-
 
|
 
[[File:Thi 003.png|frameless|center]]
 
|| '''Saboteur''' || Passive Skill || When the Rouge plants a bomb using the Sabotage skill, he does not leave Stealth state.
 
|-
 
|
 
[[File:Thi 001.png|frameless|center]]
 
|| '''Slyboots''' || Passive Skill || When the Rouge leves Stealth state, he receives +15 Dodge for 10 sec.
 
|-
 
| NA || '''Sucker Punches''' || Passive Skill || The Rouge's Critical Damage is increased by 5% for every negative effect inflicted on the target, but no more than 50%.
 
|-
 
|
 
[[File:Thi 011.png|frameless|center]]
 
|| '''Deep Freezing''' || Passive Skill || The Ice Bomb's freeze duration is increased by 3 sec.
 
|-
 
| NA || '''Spider Poison''' || Passive Skill || The enemy's Movement Speed is decreased by 15% for 7 sec. for every poison effect you inflict on the target.
 
|-
 
|
 
[[File:Thi 005.png|frameless|center]]
 
|| '''Silent Run''' || Passive Skill || No Movement Speed penalty is inflicted on the Rouge in Stealth state.
 
|-
 
| NA || '''Poisoned Wounds''' || Passive Skill || Damage dealt by poisons is increased by 7% for every Bleeding effect you inflict on the target.
 
|-
 
|
 
[[File:Thi s 01.png|frameless|center]]
 
|| '''Magic Bomb''' || Active Skill || Deals 9-13 damage and inflicts a certain effect depending on the weapon's element:
 
*Poison - Poison for 8 sec.;
 
*Chaos - Nightmare for 3 sec.;
 
*Neutral - Attack is decreased by 20% for 7 sec.;
 
*non the above - the weapon's element causes explosion damage.
 
|}
 
 
==== '''<big>Thief</big>''' ====
 
 
<big>'''Fighting branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Frantic Leap''' || Passive Skill || The defense of enemies damaged by the Leap is decreased by 20% for 10 sec.
 
|-
 
| NA || '''Feinting''' || Passive Skill || The Thief gets 1 Cunning point when he uses Leap in combat.
 
|-
 
| NA || '''Red Hot Weapon''' || Passive Skill || The Thief's attacks deal 1-2 extra Fire Damage witihin the campfire's range.
 
|-
 
| NA || '''Escape''' || Passive Skill || The Rouge can use Leap 3 times without any cooldown time or Energy consumption when his Health is lower than 30%.
 
|-
 
| NA || '''Suddenness''' || Passive Skill || Sudden Strike immobilizes an enemy for 2 sec. if it is used against someone with Health greater than 90%.
 
|-
 
| NA || '''Caustic Smoke''' || Passive Skill || The chance of enemies entering the campfire's range is decreased by 15.
 
|-
 
| NA || '''Swasher''' || Passive Skill || The damage on the Lunge, Doble Strike, and Sudden Strike skills is increased by 5% after being used against the target an additional time. This effect can stack up to 3 times and lasts for 7 sec.
 
|-
 
| NA || '''Vortex of Strikes''' || Passive Skill || The Rouge's ordinary attacks which hit the target increase his Attack Speed by 3% for 3 sec.; this effect can be stacked up to 5 times.
 
|-
 
|
 
[[File:Thi 002.png|frameless|center]]
 
|| '''Cold Blood''' || Passive Skill || The damage dealt to targets that are stunned or immobilized is increased by 10%.
 
|-
 
|
 
[[File:Rog 011.png|frameless|center]]
 
|| '''Cutthroat''' || Passive Skill || The Thief deals 10% more Damage to Orcs, Humanoids, and Monsters.
 
|-
 
|
 
[[File:Thi 008.png|frameless|center]]
 
|| '''Deadly Dance''' || Passive Skill || The use of Blade Dance decreases the cooldown time for all combat skills by 25%.
 
|-
 
|
 
[[File:Rog s 01.png|frameless|center]]
 
|| '''Weapon Throw''' || Active Skill || Deals 22-30 damage to an enemy at a distance of up to 12 m. decreases Dodge by 15, and reduces the target's maximum Health by the same amount as the damage dealt.
 
|}
 
 
<big>'''Robbery branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Thorny Net''' || Passive Skill || Creatures tangled in the Net take 4-5 Neutral Damage every 2 sec.
 
|-
 
| NA || '''Snacking''' || Passive Skill || The Thief can use food in the middle of a fight.
 
|-
 
|
 
[[File:Rog 007.png|frameless|center]]
 
|| '''Stand and Deliver''' || Passive Skill || When killing an enemy under the Gold Lust effect, the Thief regains 10% Health.
 
|-
 
| NA || '''Herbal Brew''' || Passive Skill || The Sip of Booze restores 2% more Health.
 
|-
 
| NA || '''Master of Ambush''' || Passive Skill || Upon entering or leaving Stealth state, the Thief receives 1 Cunning point.
 
|-
 
| NA || '''Knock-Down Booze''' || Passive Skill || The Thief deals 6 Neutral Damage to enemies around him once per 2 sec., as long as the are under the Booze effect.
 
|-
 
| NA || '''Fortune's Favor''' || Passive Skill || While under the Fortune effect, every skill ha a 10% chance of requiring no cooldown time.
 
|-
 
|
 
[[File:Rog 016.png|frameless|center]]
 
|| '''Robber's Fire''' || Passive Skill || Energy consumption of using the Gold Lust and Robbery skills is decreased by 50% in the area covered by the fire.
 
|-
 
| NA || '''Robber''' || Passive Skill || The Robbery effect decreases the target's Defense by 20%.
 
|-
 
| NA || '''Marauder''' || Passive Skill || The chance of obtaining items when using Robbery is increased by 10% if the target is stunned or immobilized.
 
|-
 
| NA || '''Dirty Fight''' || Passive Skill || The Energy consumption of the Kick, Distraction, and Net skills is decreased by 40%.
 
|-
 
|
 
[[File:Rog s 02.png|frameless|center]]
 
|| '''Bashing''' || Active Skill || The Thief deals several blows to the opponent's body, causing serious injures and cutting the enemy's Attack Speed in half for 7 sec.
 
|}
 
 
<big>'''Massacre branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Thi 004.png|frameless|center]]
 
|| '''Secret Operations''' || Passive Skill || Your attacks dealt in Stealth state poison the enemy, causing periodic damage every 2 sec. for 8 sec.
 
|-
 
|
 
[[File:Thi 010.png|frameless|center]]
 
|| '''Painful Wounds''' || Passive Skill || Bloody Strike and Lunge deal 15% more damage to a target under the Bleeding effect.
 
|-
 
|
 
[[File:Thi 012.png|frameless|center]]
 
|| '''Parry''' || Passive Skill || Every time that the Rouge (in close combat) takes damage exceeding 7% of his Health, he receives +10 to Dodge for 12 sec.
 
|-
 
| NA || '''Penetrating Strikes''' || Passive Skill || Adder Strike, Bloody Strike, and Shadow Strike ignore 20% of the target's Defense.
 
|-
 
|
 
[[File:Rog 010.png|frameless|center]]
 
|| '''Meat Grinder''' || Passive Skill || Double Strike, Blade Dance, and Bloody Strike extend the duration of Bleeding effects affecting the target by 2 sec.
 
|-
 
| NA || '''Blinding''' || Passive Skill || Upon entering Stealth state, the Rouge decreases the chance of hitting of enemies within a range of 5 m by 15 for 7 sec.
 
|-
 
|
 
[[File:Rog 013.png|frameless|center]]
 
|| '''Dissection''' || Passive Skill || Periodic damage dealt by Bleeding effects is increased by 20%.
 
|-
 
| NA || '''Cruel Blows''' || Passive Skill || The Thief's critical blows result in the enemy's Bleeding. This Bleeding deals 1-1 damage every 2 sec. for 10 sec.
 
|-
 
| NA || '''Shadow Shackles''' || Passive Skill || The Shadow Strike deals a poison effect, dealing 1-1 damage every 2 sec. for 8 sec. The damage dealt by Shadow Shackles is increased by 10% for every meter of distance between the target and the Rouge, but no more than 300%.
 
|-
 
| NA || '''Butcher''' || Passive Skill || The Thief deals 10% more damage to targets under the Bleeding effect.
 
|-
 
| NA || '''Trickster''' || Passive Skill || The Rouge's Dodge is increased by 2 for 5 sec. every time he uses his skills in combat. This effect can stack up to 20 times.
 
|-
 
|
 
[[File:Rog s 03.png|frameless|center]]
 
|| '''Massacre''' || Active Skill || All the Thief's attacks cause enemies to bleed for 15 sec., extending active Bleeding effects you have inflicted on them. This Bleeding deals 6-8 damage every 2 sec. over 10 sec.
 
|}
 
 
==== '''<big>Assassin</big>''' ====
 
 
<big>'''Murder branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Thi 008.png|frameless|center]]
 
|| '''Deadly Dance''' || Passive Skill || The use of Blade Dance decreases the cooldown time for all combat skills by 25%.
 
|-
 
|
 
[[File:Asn 007.png|frameless|center]]
 
|| '''Scent of Blood''' || Passive Skill || The Assassin's damage dealt to targets with a Health Level lower than 30% is increased by 10%.
 
|-
 
|
 
[[File:Asn 012.png|frameless|center]]
 
|| '''Shredding''' || Passive Skill || Lacerating Claws result in serious injury to the enemy, dealing an extra 40% damage over 10 sec.
 
|-
 
|
 
[[File:Asn 004.png|frameless|center]]
 
|| '''Vendetta''' || Passive Skill || Every time that the Assassin takes direct damage, the coefficient of his Critical Damage is increased by 20 for 10 sec.
 
|-
 
|
 
[[File:Asn 013.png|frameless|center]]
 
|| '''Born Killer''' || Passive Skill || The Killer's Strike skill has a 60% chance of being used without requiring cooldown.
 
|-
 
|
 
[[File:Asn 009.png|frameless|center]]
 
|| '''Intolerable Pain''' || Passive Skill || The Assassin's critical blows immobilize the target for 2 sec.
 
|-
 
| NA || '''Vortex of Strikes''' || Passive Skill || The Rouge's ordinary attacks which hit the target increase his Attack Speed by 3% for 3 sec.; this effect can be stacked up to 5 times.
 
|-
 
| NA || '''Snake Dexterity''' || Passive Skill || Lunge and Sudden Strike increase the Assassin's Dodge by 15 for 3 sec.
 
|-
 
|
 
[[File:Asn 003.png|frameless|center]]
 
|| '''Deadly Blows''' || Passive Skill || Killer's Strike and Lacerating Claws give the Assassin an extra 1 Cunning.
 
|-
 
| NA || '''Living Bomb''' || Passive Skill || While performing a Sudden Strike, the Assassin attaches an explosive charge to an enemy. After the victim dies, the charge explodes, dealing 9 Fire Damage to enemies within 3 m.
 
|-
 
|
 
[[File:Asn 017.png|frameless|center]]
 
|| '''Murder Feast''' || Passive Skill || If the Assassin kills an enemy, he restores 10 Energy for each Poison and Bleeding effect that was on the target.
 
|-
 
|
 
[[File:Asn s 01.png|frameless|center]]
 
|| '''Heartstruck''' || Active Skill || Deals 24-33 damage to an enemy. The target's Health is not restored until it is healed to the same amount of damage that was dealt to it by Heartstruck.
 
|}
 
 
<big>'''Poison branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Thi 010.png|frameless|center]]
 
|| '''Painful Wounds''' || Passive Skill || Bloody Strike and Lunge deal 15% more damage to a target under the Bleeding effect.
 
|-
 
| NA || '''Shadow Warrior''' || Passive Skill || Shadow Leap can be used even when not in Stealth state.
 
|-
 
| NA || '''Penetrating Strikes''' || Passive Skill || Adder Strike, Bloody Strike, and Shadow Strike ignore 20% of the target's Defense.
 
|-
 
|
 
[[File:Asn 010.png|frameless|center]]
 
|| '''Poisoned Blades''' || Passive Skill || The Assassin's attacks get a 15% chance of poisoning the target. If a poisonous weapon is equipped, then this chance is added to the standard chance of poisoning when attacking.
 
|-
 
|
 
[[File:Asn 016.png|frameless|center]]
 
|| '''Poison Eating''' || Passive Skill || The healing effect of the Detoxification skill is increased by 30%.
 
|-
 
|
 
[[File:Asn 005.png|frameless|center]]
 
|| '''Fatal Toxins''' || Passive Skill || Toxic Cloud's duration is increased by 20%.
 
|-
 
|
 
[[File:Thi 004.png|frameless|center]]
 
|| '''Secret Operations''' || Passive Skill || Your attacks dealt in Stealth state poison the enemy, causing periodic damage every 2 sec. for 8 sec.
 
|-
 
|
 
[[File:Asn 008.png|frameless|center]]
 
|| '''Bloody Fight''' || Passive Skill || Killer's Strike deals 30% Damage to enemies around the Assassin's target who are under Bleeding effects, whithin 4 m.
 
|-
 
|
 
[[File:Mag 013 rem.png|frameless|center]]
 
|| '''Vulture''' || Passive Skill || The damage dealt by Lunge and Adder Strike is increased by 20% if the enemy's Health level is lower than 60%.
 
|-
 
| NA || '''Shadow Shackles''' || Passive Skill || The Shadow Strike deals a poison effect, dealing 1-1 damage every 2 sec. for 8 sec. The damage dealt by Shadow Shackles is increased by 10% for every meter of distance between the target and the Rouge, but no more than 300%.
 
|-
 
|
 
[[File:Asn 014.png|frameless|center]]
 
|| '''Deadly Poisons''' || Passive Skill || If a Poison effect you inflicted is somehow dispersed, the target instantly takes 50% of the remaining damage.
 
|-
 
|
 
[[File:Asn s 03.png|frameless|center]]
 
|| '''Vampire's Strike''' || Active Skill || Deals 22-30 damage and inflicts an effect which deals 6-8 damage over 10 sec., restoring the same amount of Health to the Assassin. This effect is like Poison and Bleeding at the same time.
 
|}
 
 
<big>'''Perfidy branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Asn 001.png|frameless|center]]
 
|| '''Art of Shadow''' || Passive Skill || Shadow Strike, Withdrawal into Shadow, and Ghost Form consume 30% less Energy.
 
|-
 
|
 
[[File:Asn 006.png|frameless|center]]
 
|| '''Head Money''' || Passive Skill || Damage dealt to targets under the Gold Lust effect is increased by 7%.
 
|-
 
|
 
[[File:Asn 015.png|frameless|center]]
 
|| '''Shadow Eye''' || Passive Skill || The Assassin can see invisible targets, if their level does not exceed that of the Assassin, within a range of 10 m as long as they are in Stealth state.
 
|-
 
| NA || '''Escape''' || Passive Skill || The Rouge can use Leap 3 times without any cooldown time or Energy consumption when his Health is lower than 30%.
 
|-
 
|
 
[[File:Asn 018.png|frameless|center]]
 
|| '''Survival Instinct''' || Passive Skill || If the Assassin's Health Level drops lower than 25%, this restores their skills waiting for cooldown. This effect cannot be activated more than once every 2 min.
 
|-
 
|
 
[[File:Asn 002.png|frameless|center]]
 
|| '''Pyrotechnist''' || Passive Skill || The cooldown time for projectile bombs an Sabotage skill is decreased by 30%.
 
|-
 
| NA || '''Trickster''' || Passive Skill || The Rouge's Dodge is increased by 2 for 5 sec. every time he uses his skills in combat. This effect can stack up to 20 times.
 
|-
 
| NA || '''Elusive''' || Passive Skill || If a slowdown or loss of control effect is inflicted on the Assassin, the cooldown time for the Stealth skill resets.
 
|-
 
|
 
[[File:Thi 002.png|frameless|center]]
 
|| '''Cold Blood''' || Passive Skill || The damage dealt to targets that are stunned or immobilized is increased by 10%.
 
|-
 
|
 
[[File:Thi 012.png|frameless|center]]
 
|| '''Parry''' || Passive Skill || Every time that the Rouge (in close combat) takes damage exceeding 7% of his Health, he receives +10 to Dodge for 12 sec.
 
|-
 
| NA || '''Blinding''' || Passive Skill || Upon entering Stealth state, the Rouge decreases the chance of hitting of enemies within a range of 5 m by 15 for 7 sec.
 
|-
 
|
 
[[File:Asn s 02.png|frameless|center]]
 
|| '''Shadow Dungeon''' || Active Skill || The Assassin and his enemy become invisible to all onlookers for 7 sec. In this state, they can see each other and use any skills which will not make them visible to others.
 
|}
 
 
<big>
 
 
=== '''Mage''' ===
 
</big>
 
 
<big>'''Basics of Magic branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
| NA || '''Stasis''' || Passive Skill || The Mage's Auto Attack decreases the enemy's Movement and Attack Speed by 35% for 2 sec.
 
|-
 
|
 
[[File:Mag 006.png|frameless|center]]
 
|| '''Fiery Disaster''' || Passive Skill || Fireball, Wall of Fire, and Rain of Fire deal 10% more damage.
 
|-
 
|
 
[[File:Mag 008.png|frameless|center]]
 
|| '''Kinetic Field''' || Passive Skill || The damage caused by Ice Arrow, Fireball, and Arrow of Chaos is increased in proportion to the distance to the target, up to +30% at maximum distance.
 
|-
 
| NA || '''Alchemist''' || Passive Skill || The cooldown time for potions is decreased by 20%.
 
|-
 
| NA || '''Flaming Obstacle''' || Passive Skill || The duration and strenght of the Wall of Fire are increased by 25%.
 
|-
 
| NA || '''Stream of Mana''' || Passive Skill || The amount of Mana restored by the Surge of Mana skill is increased by 25%.
 
|-
 
|
 
[[File:Mag 016 rem.png|frameless|center]]
 
|| '''Archivist''' || Passive Skill || The Mage's Attack is increased by 2% for every positive or negative effect inflicted on him, but by no more than 16%.
 
|-
 
|
 
[[File:Mag 003.png|frameless|center]]
 
|| '''Pure Mind''' || Passive Skill || The Chance of Critical Hit for the Mental Blow spell in increased by 30%.
 
|-
 
|
 
[[File:Mag 004.png|frameless|center]]
 
|| '''Spell Stealer''' || Passive Skill || The Energy Blast skill enables the Mage to remove a posotive effect from the target and apply it to the Mage. The Mage can only have one stolen effect. Spell Stealer cannot be used on long-duration effects.
 
|-
 
| NA || '''Battle Mage''' || Passive Skill || The damage caused by Harvest, Smashing Blade, and Energy Blast is increased by 10%.
 
|-
 
|
 
[[File:Mag 010.png|frameless|center]]
 
|| '''Astral Protection''' || Passive Skill || Fireball, Ice Arrow, Stone Spikes, and Lightning Bolt create a magical shield that absorbs half of all damage received. The shield’s durability is equal to 5% of the skill’s damage. The shield is active for 15 sec. or until its durability wears out.
 
|-
 
|
 
[[File:Mag s 01.png|frameless|center]]
 
|| '''Wave of Strenght''' || Active Skill || Enemies in front of the spell caster are knocked back to a distance of 8 m. and stunned for 1 sec.
 
|}
 
 
==== '''<big>Sorcerer</big>''' ====
 
 
<big>'''Element branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Wiz 005.png|frameless|center]]
 
|| '''Scorching Flame''' || Passive Skill || Fireball, Wall of Fire, and Rain of Fire set the target on fire, dealing periodic damage of 2-3 every 2 sec. for 6 sec.
 
|-
 
|
 
[[File:Wiz 012.png|frameless|center]]
 
|| '''Earth Shudder''' || Passive Skill || Stone Thorns and Meteor slow down the target by 70% for 4 sec.
 
|-
 
|
 
[[File:Wiz 001.png|frameless|center]]
 
|| '''Chain of Elements''' || Passive Skill || After two attacks with different elements in a row, the damage of any subsequent spell of a third element is increased by 50%.
 
|-
 
|
 
[[File:Wiz 003.png|frameless|center]]
 
|| '''Master of the Storm''' || Passive Skill || Mana consumption for the Fireball, Ice Arrow, Lightning Bolt, and Stone Spikes spells is decreased for 5 points.
 
|-
 
|
 
[[File:Wiz 014.png|frameless|center]]
 
|| '''Chain Lightning''' || Passive Skill || Lightning Bolt begins to deal damage to a chain of up to 3 targets, with each subsequent discharge weaker than the previous one by 20%.
 
|-
 
|
 
[[File:Wiz 013.png|frameless|center]]
 
|| '''Freezing Cold''' || Passive Skill || The duration of Ice Shackles and Glaciation is increased by 30%.
 
|-
 
|
 
[[File:Wiz 008.png|frameless|center]]
 
|| '''Elemental Power''' || Passive Skill || Spells get a 10% bonus added to their damage if the player has equipped a weapon whose element is the same as that of the spell.
 
|-
 
|
 
[[File:Wiz 010.png|frameless|center]]
 
|| '''Gigantomania''' || Passive Skill || The time required to cast the Meteor and Geyser spells is decreased by 20%.
 
|-
 
|
 
[[File:Wiz 015.png|frameless|center]]
 
|| '''Armageddon''' || Passive Skill || When used after any fire spell, Meteor deals an additional +20% Fire Damage.
 
|-
 
|
 
[[File:Wiz 007.png|frameless|center]]
 
|| '''Lightning Strike''' || Passive Skill || The Lightning Bolt and Storm Cloud spells have a 30% chance of giving the enemy an effect that causes Air Damage (5 time maximum) as long as the target is moving.
 
|-
 
|
 
[[File:Mag 011.png|frameless|center]]
 
|| '''Fatalism''' || Passive Skill || Critical Damage is increased by 10%.
 
|-
 
|
 
[[File:Wiz s 01.png|frameless|center]]
 
|| '''Crystal of the Four Elements''' || Active Skill || A magic crystal is placed. Every time that the Sorcerer uses Healing, Fireball, Ice Arrow, Stone Spikes, or Lightning Bolt, the crystal duplicates the spell and casts it at a random target within range.
 
|}
 
 
<big>'''Healing branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Wiz 004.png|frameless|center]]
 
|| '''Impenetrable Obstacle''' || Passive Skill || The Healing Shield's health is increased by 25%.
 
|-
 
|
 
[[File:Wiz 006.png|frameless|center]]
 
|| '''Spell Destroyer''' || Passive Skill || Using Spellbreaking restores the target's 38-52 health.
 
|-
 
| NA || '''Healing Resonance''' || Passive Skill || Your healing spells restore 20% more Health to targets under the Healing Shield effect.
 
|-
 
|
 
[[File:Wiz 002.png|frameless|center]]
 
|| '''Healing Power''' || Passive Skill || Healing Shield and Negation Field absorb 10% more damage.
 
|-
 
| NA || '''Kinetic Shield''' || Passive Skill || The damage taken while the Force Field is activated is decreased by 40%.
 
|-
 
|
 
[[File:Wiz 016.png|frameless|center]]
 
|| '''Keeper of Life''' || Passive Skill || The bonus from the Aura of Life is increased by 10%.
 
|-
 
|
 
[[File:Mag 015 rem.png|frameless|center]]
 
|| '''Keeper''' || Passive Skill || The efficiency of healing effects and spells is increased by 10%.
 
|-
 
| NA || '''Higher Magic''' || Active Skill || Maximum Concentration is increased by 1, but skills consume 15% more Mana.
 
|-
 
|
 
[[File:Dkn 011.png|frameless|center]]
 
|| '''Repair''' || Passive Skill || The Sorcerer regains 5% Health every time that he uses such skills as Ice Shackles, Geyser, or Ice Arrow.
 
|-
 
|
 
[[File:Mag 007.png|frameless|center]]
 
|| '''Concentration of Power''' || Passive Skill || The cooldown time for the Magical Concentration skill is decreased by 1 min.
 
|-
 
| NA || '''Restoration''' || Passive Skill || The Sorcerer regains 5% Health for every concentration point.
 
|-
 
|
 
[[File:Wiz s 02.png|frameless|center]]
 
|| '''Circle of Healing''' || Active Skill || Restores the Health of allys in the selected region. This healing's efficiency is decreased if the number of target exceeds 6.
 
|}
 
 
<big>'''Illusion branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Wiz 009.png|frameless|center]]
 
|| '''Distorting Field''' || Passive Skill || The Negation Field decreases the attack speed of enemies within it by 30%.
 
|-
 
|
 
[[File:Wiz 011.png|frameless|center]]
 
|| '''Avalanche''' || Passive Skill || The second use of the same spell increases the damage it causes by 5%. This effect can be stacked up to 5 times.
 
|-
 
|
 
[[File:Wlk 007 old.png|frameless|center]]
 
|| '''Time Control''' || Passive Skill || After using the Circle of Time spell, the Sorcerer gets the Time Control effect, obtaining a 50% chance to use any skill without a cooldown. The effect wears off after being activated.
 
|-
 
| NA || '''Master of Teleportation''' || Active Skill || It allows the Sorcerer to return to a Maiden. The skill's cooldown time is 1 h.
 
|-
 
| NA || '''Perfect Shield''' || Passive Skill || The duration of Negation Field is increased by 2 sec.
 
|-
 
| NA || '''Stun''' || Passive Skill || Mental Blow decreases the target's Defense by 20% for 7 sec.
 
|-
 
|
 
[[File:Mag 014 rem.png|frameless|center]]
 
|| '''Mirage''' || Active Skill || Apply invisibility effect to yourself and hide from enemies for 3 sec. The effect's duration is increased by 2 sec. for each Concentration point. Higher-level opponents are able to notice you.
 
|-
 
|
 
[[File:Mag 013 rem.png|frameless|center]]
 
|| '''Seal of Pain''' || Passive Skill || The Seal of Silence deals 11-15 neutral damage every 2 sec.
 
|-
 
|
 
[[File:Wlk 007.png|frameless|center]]
 
|| '''Chronomancer''' || Passive Skill || The duration of positive effects extended by the Circle of Time is increased from 50% to 70%.
 
|-
 
|
 
[[File:Mag 009.png|frameless|center]]
 
|| '''Madness''' || Passive Skill || The cooldown time for the Insanity skill is decreased by 15 sec.
 
|-
 
|
 
[[File:Mag 001.png|frameless|center]]
 
|| '''Mental Breach''' || Passive Skill || Your spells which damage targets under the Insanity, Nightmare, Hypnosis, or Provocative Act effects deal 9% more Damage.
 
|-
 
|
 
[[File:Wiz s 03.png|frameless|center]]
 
|| '''Mirror of Reality''' || Active Skill || Inflicts an effect which completely changes reality for the selected enemy. The enemy's healing skills will deal damage, and their attacks will heal. The effect is canceled after receiving healing/dealing damage or using Auto Attack. This maximum limit of skills is increased by 1 for every Concentration point. The effect continues until all Concentration is consumed.
 
|}
 
 
==== '''<big>Warlock</big>''' ====
 
 
<big>'''Devastation branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Wlk 016.png|frameless|center]]
 
|| '''Destroyer''' || Passive Skill || Consecutive use of Arrow of Chaos, Fireball, or Ice Arrow has a 40% chance of causing a fire or is explosion which deals extra 12-16 damage to the target and nearby enemies.
 
|-
 
|
 
[[File:Wlk 017.png|frameless|center]]
 
|| '''Reaper's Gift''' || Passive Skill || Sucessfully using the Reaper's Verdict, Harvest, or Mental Blow skills increases the Warlock's Defense by 5% for 8 sec.; this effect can be stacked up to 10 times.
 
|-
 
| NA || '''Demonic Blood''' || Passive Skill || When using Blood Ritual, the Warlock deals 36.4 Fire Damage to enemies within 6 m.
 
|-
 
|
 
[[File:Wlk 012.png|frameless|center]]
 
|| '''Stability''' || Passive Skill || The minimum damage caused by the Arrow of Chaos is increased by 20%.
 
|-
 
|
 
[[File:Wlk 004.png|frameless|center]]
 
|| '''Flame of Chaos''' || Passive Skill || A Fireball cast on the target under the Chaos Shard effect deals damage not only to the target but to enemies within the range of 5 m, absorbing the Chaos Shard in the process.
 
|-
 
| NA || '''Reaper's Power''' || Passive Skill || Using the Reaper's Verdict, Harvest, Ice Arrow, or Fireball skills has a 20% chance of inflicting the Reaper's Power effect on the Warlock, enabling him to cast Mental Blow without consuming Concentration or Mana.
 
|-
 
|
 
[[File:Mag 011.png|frameless|center]]
 
|| '''Fatalism''' || Passive Skill || Critical Damage is increased by 10%.
 
|-
 
| NA || '''Hellish Flame''' || Passive Skill || Using firespells gives the Hellish Flame effect to the Warlock, dealing 11-15 Fire Damage to enemies who attack him, for 10 sec.
 
|-
 
| NA || '''Frenzy''' || Passive Skill || When the Warlock takes Damage exceeding 10% of his Health, he gets +10% Attack for 10 sec.
 
|-
 
| NA || '''Higher Magic''' || Active Skill || Maximum Concentration is increased by 1, but skills consume 15% more Mana.
 
|-
 
|
 
[[File:Wlk 003.png|frameless|center]]
 
|| '''Demonic Contract''' || Passive Skill || Fireball has a 10% chance of summoning a Fire Grolling that will help you in combat.
 
|-
 
|
 
[[File:Wlk s 03.png|frameless|center]]
 
|| '''Rune of Chaos''' || Active Skill || The selected enemy takes 50% of all damage dealt by the Warlock, for 20 sec.
 
|}
 
 
<big>'''Filth branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Wlk 002.png|frameless|center]]
 
|| '''Poisonous Blood''' || Passive Skill || If a creature under the Ties of Blood effect dies, all enemies whitin 4 m are poisoned. Enemies take 5-6 Poison Damage every 2 sec. for 6 sec.
 
|-
 
|
 
[[File:Mag 013 rem.png|frameless|center]]
 
|| '''Seal of Pain''' || Passive Skill || The Seal of Silence deals 11-15 neutral damage every 2 sec.
 
|-
 
|
 
[[File:Wlk 009.png|frameless|center]]
 
|| '''Master of Chaos''' || Passive Skill || Targets under the Chaos Shard effect take 7% more Fire, Water, Earth, and Air Damage.
 
|-
 
|
 
[[File:Mag 007.png|frameless|center]]
 
|| '''Concentration of Power''' || Passive Skill || The cooldown time for the Magical Concentration skill is decreased by 1 min.
 
|-
 
|
 
[[File:Wlk 007.png|frameless|center]]
 
|| '''Dark Times''' || Passive Skill || It allows you to cast the Circle of Time spell on an enemy, resetting the duration of negative effects to 100%.
 
|-
 
|
 
[[File:Wlk 001.png|frameless|center]]
 
|| '''Black Heart''' || Passive Skill || Every negative effect inflicted by you on the target increases the damage dealt to the target by Chaos Shard, Reaper's Verdict, and Mental Blow by 3%, with a bonus no greater than 18%.
 
|-
 
|
 
[[File:Wlk 015.png|frameless|center]]
 
|| '''Forbidden Magic''' || Passive Skill || The periodic damage of the effects you inflict can be critical. The Chance of Critical Damage is 100% of the total Chance of Critical Hit.
 
|-
 
|
 
[[File:Wiz 005.png|frameless|center]]
 
|| '''Devourer's Flame''' || Passive Skill || Magic Devouring replaces the positive effect taken from an enemy with a Devourer's Flame, which deals 10 Fire Damage to the enemy every time they use a skill or an ordinary attack, for 7 sec. This effect can stack up to 3 times.
 
|-
 
|
 
[[File:Wlk 013.png|frameless|center]]
 
|| '''Bane''' || Passive Skill || The damage dealt by the Warlock's negative effects is increased by 10%.
 
|-
 
|
 
[[File:Wlk 011.png|frameless|center]]
 
|| '''Fatal Inspiration''' || Passive Skill || Every time that the Warlock kills an enemy or a member of his Party dies, the Warlock regains 3 Concentration. This effect can be activated no more than 1 time every 30 sec.
 
|-
 
|
 
[[File:Wlk 005.png|frameless|center]]
 
|| '''Deadly Spells''' || Passive Skill || The duration of spells dealing periodic damage is increased by 30%.
 
|-
 
|
 
[[File:Wlk s 01.png|frameless|center]]
 
|| '''Rune of Hunger''' || Active Skill || Deals periodic Chaos Damage for 8 sec. Every time that you inflict the negative effect on this enemy, the damage caused by Rune of Hunger is increased by 10% and its duration is increased by 2 sec.
 
|}
 
 
<big>'''Madness branch'''</big>
 
{| class="wikitable"
 
|-
 
| Icon || Name || Type || Description
 
|-
 
|
 
[[File:Wlk 006.png|frameless|center]]
 
|| '''Bloody Frenzy''' || Passive Skill || The bonus added to the Blood Ritual attack is increased from 15% to 20%.
 
|-
 
|
 
[[File:Wlk 010.png|frameless|center]]
 
|| '''Psycosis''' || Passive Skill || The duration of Nightmare and Hex effects is increased by 25%.
 
|-
 
|
 
[[File:Mag 001.png|frameless|center]]
 
|| '''Mental Breach''' || Passive Skill || Your spells which damage targets under the Insanity, Nightmare, Hypnosis, or Provocative Act effects deal 9% more Damage.
 
|-
 
|
 
[[File:Wlk 008.png|frameless|center]]
 
|| '''Blood Magic''' || Passive Skill || The amount of Health restored by the Shield of Blood and Ties of Blood effects is increased by 20%.
 
|-
 
| NA || '''Stun''' || Passive Skill || Mental Blow decreases the target's Defense by 20% for 7 sec.
 
|-
 
|
 
[[File:Mag 015 rem.png|frameless|center]]
 
|| '''Keeper''' || Passive Skill || The efficiency of healing effects and spells is increased by 10%.
 
|-
 
|
 
[[File:Wlk 014.png|frameless|center]]
 
|| '''Trance''' || Passive Skill || Using the Obsession spell resets the cooldown time for all of your spells.
 
|-
 
| NA || '''Kinetic Shield''' || Passive Skill || The damage taken while the Force Field is activated is decreased by 40%.
 
|-
 
| NA || '''Ties of Death''' || Passive Skill || If a creature under the Ties of Blood effect dies, it immediately rises from the dead to fight on the Warlock's side for 10 sec.
 
|-
 
|
 
[[File:Mag 009.png|frameless|center]]
 
|| '''Madness''' || Passive Skill || The cooldown time for the Insanity skill is decreased by 15 sec.
 
|-
 
|
 
[[File:Mag 014 rem.png|frameless|center]]
 
|| '''Mirage''' || Active Skill || Apply invisibility effect to yourself and hide from enemies for 3 sec. The effect's duration is increased by 2 sec. for each Concentration point. Higher-level opponents are able to notice you.
 
|-
 
|
 
[[File:Wlk s 02.png|frameless|center]]
 
|| '''Rune of Madness''' || Active Skill || Makes the opponent run away from you in a panic-stricken terror for 4 sec. Enemies who get's in the opponent's way take damage and are pushed aside.
 
 
|}
 
|}

Revision as of 18:20, 24 July 2014

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