Royal Quest Wiki
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[[File:Asn s 02.png|frameless|center]]
 
[[File:Asn s 02.png|frameless|center]]
 
|| '''Shadow Dungeon''' || Active Skill || The Assassin and his enemy become invisible to all onlookers for 7 sec. In this state, they can see each other and use any skills which will not make them visible to others.
 
|| '''Shadow Dungeon''' || Active Skill || The Assassin and his enemy become invisible to all onlookers for 7 sec. In this state, they can see each other and use any skills which will not make them visible to others.
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|}
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<big>
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=== '''Mage''' ===
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</big>
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<big>'''Basics of Magic branch'''</big>
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{| class="wikitable"
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|-
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| Icon || Name || Type || Description
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|-
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| NA || '''Stasis''' || Passive Skill || The Mage's Auto Attack decreases the enemy's Movement and Attack Speed by 35% for 2 sec.
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|-
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|
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[[File:Mag 006.png|frameless|center]]
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|| '''Fiery Disaster''' || Passive Skill || Fireball, Wall of Fire, and Rain of Fire deal 10% more damage.
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|-
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|
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[[File:Mag 008.png|frameless|center]]
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|| '''Kinetic Field''' || Passive Skill || The damage caused by Ice Arrow, Fireball, and Arrow of Chaos is increased in proportion to the distance to the target, up to +30% at maximum distance.
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|-
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| NA || '''Alchemist''' || Passive Skill || The cooldown time for potions is decreased by 20%.
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|-
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| NA || '''Flaming Obstacle''' || Passive Skill || The duration and strenght of the Wall of Fire are increased by 25%.
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|-
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| NA || '''Stream of Mana''' || Passive Skill || The amount of Mana restored by the Surge of Mana skill is increased by 25%.
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|-
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|
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[[File:Mag 016 rem.png|frameless|center]]
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|| '''Archivist''' || Passive Skill || The Mage's Attack is increased by 2% for every positive or negative effect inflicted on him, but by no more than 16%.
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|-
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|
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[[File:Mag 003.png|frameless|center]]
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|| '''Pure Mind''' || Passive Skill || The Chance of Critical Hit for the Mental Blow spell in increased by 30%.
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|-
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|
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[[File:Mag 004.png|frameless|center]]
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|| '''Spell Stealer''' || Passive Skill || The Energy Blast skill enables the Mage to remove a posotive effect from the target and apply it to the Mage. The Mage can only have one stolen effect. Spell Stealer cannot be used on long-duration effects.
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|-
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| NA || '''Battle Mage''' || Passive Skill || The damage caused by Harvest, Smashing Blade, and Energy Blast is increased by 10%.
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|-
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|
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[[File:Mag 010.png|frameless|center]]
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|| '''Astral Protection''' || Passive Skill || Fireball, Ice Arrow, Stone Spikes, and Lightning Bolt create a magical shield that absorbs half of all damage received. The shield’s durability is equal to 5% of the skill’s damage. The shield is active for 15 sec. or until its durability wears out.
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|-
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|
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[[File:Mag s 01.png|frameless|center]]
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|| '''Wave of Strenght''' || Active Skill || Enemies in front of the spell caster are knocked back to a distance of 8 m. and stunned for 1 sec.
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|}
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==== '''<big>Sorcerer</big>''' ====
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<big>'''Element branch'''</big>
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{| class="wikitable"
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|-
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| Icon || Name || Type || Description
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|-
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|
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[[File:Wiz 005.png|frameless|center]]
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|| '''Scorching Flame''' || Passive Skill || Fireball, Wall of Fire, and Rain of Fire set the target on fire, dealing periodic damage of 2-3 every 2 sec. for 6 sec.
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|-
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|
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[[File:Wiz 012.png|frameless|center]]
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|| '''Earth Shudder''' || Passive Skill || Stone Thorns and Meteor slow down the target by 70% for 4 sec.
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|-
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|
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[[File:Wiz 001.png|frameless|center]]
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|| '''Chain of Elements''' || Passive Skill || After two attacks with different elements in a row, the damage of any subsequent spell of a third element is increased by 50%.
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|-
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|
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[[File:Wiz 003.png|frameless|center]]
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|| '''Master of the Storm''' || Passive Skill || Mana consumption for the Fireball, Ice Arrow, Lightning Bolt, and Stone Spikes spells is decreased for 5 points.
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|-
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|
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[[File:Wiz 014.png|frameless|center]]
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|| '''Chain Lightning''' || Passive Skill || Lightning Bolt begins to deal damage to a chain of up to 3 targets, with each subsequent discharge weaker than the previous one by 20%.
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|-
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|
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[[File:Wiz 013.png|frameless|center]]
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|| '''Freezing Cold''' || Passive Skill || The duration of Ice Shackles and Glaciation is increased by 30%.
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|-
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|
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[[File:Wiz 008.png|frameless|center]]
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|| '''Elemental Power''' || Passive Skill || Spells get a 10% bonus added to their damage if the player has equipped a weapon whose element is the same as that of the spell.
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|-
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|
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[[File:Wiz 010.png|frameless|center]]
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|| '''Gigantomania''' || Passive Skill || The time required to cast the Meteor and Geyser spells is decreased by 20%.
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|-
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|
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[[File:Wiz 015.png|frameless|center]]
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|| '''Armageddon''' || Passive Skill || When used after any fire spell, Meteor deals an additional +20% Fire Damage.
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|-
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|
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[[File:Wiz 007.png|frameless|center]]
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|| '''Lightning Strike''' || Passive Skill || The Lightning Bolt and Storm Cloud spells have a 30% chance of giving the enemy an effect that causes Air Damage (5 time maximum) as long as the target is moving.
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|-
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|
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[[File:Mag 011.png|frameless|center]]
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|| '''Fatalism''' || Passive Skill || Critical Damage is increased by 10%.
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|-
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|
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[[File:Wiz s 01.png|frameless|center]]
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|| '''Crystal of the Four Elements''' || Active Skill || A magic crystal is placed. Every time that the Sorcerer uses Healing, Fireball, Ice Arrow, Stone Spikes, or Lightning Bolt, the crystal duplicates the spell and casts it at a random target within range.
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|}
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<big>'''Healing branch'''</big>
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{| class="wikitable"
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|-
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| Icon || Name || Type || Description
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|-
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|
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[[File:Wiz 004.png|frameless|center]]
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|| '''Impenetrable Obstacle''' || Passive Skill || The Healing Shield's health is increased by 25%.
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|-
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|
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[[File:Wiz 006.png|frameless|center]]
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|| '''Spell Destroyer''' || Passive Skill || Using Spellbreaking restores the target's 38-52 health.
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|-
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| NA || '''Healing Resonance''' || Passive Skill || Your healing spells restore 20% more Health to targets under the Healing Shield effect.
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|-
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|
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[[File:Wiz 002.png|frameless|center]]
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|| '''Healing Power''' || Passive Skill || Healing Shield and Negation Field absorb 10% more damage.
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|-
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| NA || '''Kinetic Shield''' || Passive Skill || The damage taken while the Force Field is activated is decreased by 40%.
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|-
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|
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[[File:Wiz 016.png|frameless|center]]
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|| '''Keeper of Life''' || Passive Skill || The bonus from the Aura of Life is increased by 10%.
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|-
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|
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[[File:Mag 015 rem.png|frameless|center]]
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|| '''Keeper''' || Passive Skill || The efficiency of healing effects and spells is increased by 10%.
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|-
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| NA || '''Higher Magic''' || Active Skill || Maximum Concentration is increased by 1, but skills consume 15% more Mana.
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|-
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|
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[[File:Dkn 011.png|frameless|center]]
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|| '''Repair''' || Passive Skill || The Sorcerer regains 5% Health every time that he uses such skills as Ice Shackles, Geyser, or Ice Arrow.
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|-
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|
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[[File:Mag 007.png|frameless|center]]
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|| '''Concentration of Power''' || Passive Skill || The cooldown time for the Magical Concentration skill is decreased by 1 min.
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|-
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| NA || '''Restoration''' || Passive Skill || The Sorcerer regains 5% Health for every concentration point.
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|-
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|
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[[File:Wiz s 02.png|frameless|center]]
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|| '''Circle of Healing''' || Active Skill || Restores the Health of allys in the selected region. This healing's efficiency is decreased if the number of target exceeds 6.
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|}
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<big>'''Illusion branch'''</big>
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{| class="wikitable"
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|-
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| Icon || Name || Type || Description
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|-
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|
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[[File:Wiz 009.png|frameless|center]]
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|| '''Distorting Field''' || Passive Skill || The Negation Field decreases the attack speed of enemies within it by 30%.
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|-
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|
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[[File:Wiz 011.png|frameless|center]]
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|| '''Avalanche''' || Passive Skill || The second use of the same spell increases the damage it causes by 5%. This effect can be stacked up to 5 times.
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|-
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|
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[[File:Wlk 007 old.png|frameless|center]]
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|| '''Time Control''' || Passive Skill || After using the Circle of Time spell, the Sorcerer gets the Time Control effect, obtaining a 50% chance to use any skill without a cooldown. The effect wears off after being activated.
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|-
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| NA || '''Master of Teleportation''' || Active Skill || It allows the Sorcerer to return to a Maiden. The skill's cooldown time is 1 h.
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|-
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| NA || '''Perfect Shield''' || Passive Skill || The duration of Negation Field is increased by 2 sec.
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|-
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| NA || '''Stun''' || Passive Skill || Mental Blow decreases the target's Defense by 20% for 7 sec.
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|-
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|
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[[File:Mag 014 rem.png|frameless|center]]
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|| '''Mirage''' || Active Skill || Apply invisibility effect to yourself and hide from enemies for 3 sec. The effect's duration is increased by 2 sec. for each Concentration point. Higher-level opponents are able to notice you.
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|-
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|
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[[File:Mag 013 rem.png|frameless|center]]
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|| '''Seal of Pain''' || Passive Skill || The Seal of Silence deals 11-15 neutral damage every 2 sec.
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|-
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|
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[[File:Wlk 007.png|frameless|center]]
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|| '''Chronomancer''' || Passive Skill || The duration of positive effects extended by the Circle of Time is increased from 50% to 70%.
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|-
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|
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[[File:Mag 009.png|frameless|center]]
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|| '''Madness''' || Passive Skill || The cooldown time for the Insanity skill is decreased by 15 sec.
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|-
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|
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[[File:Mag 001.png|frameless|center]]
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|| '''Mental Breach''' || Passive Skill || Your spells which damage targets under the Insanity, Nightmare, Hypnosis, or Provocative Act effects deal 9% more Damage.
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|-
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|
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[[File:Wiz s 03.png|frameless|center]]
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|| '''Mirror of Reality''' || Active Skill || Inflicts an effect which completely changes reality for the selected enemy. The enemy's healing skills will deal damage, and their attacks will heal. The effect is canceled after receiving healing/dealing damage or using Auto Attack. This maximum limit of skills is increased by 1 for every Concentration point. The effect continues until all Concentration is consumed.
 
|}
 
|}

Revision as of 10:35, 7 July 2014

This page is unfinished yet, more updates will come later.


Warrior

Mastery branch

Icon Name Type Description
Swd 004
Courage Passive Skill The Warrior receives +10% to his Attack if there are 4 or more enemies nearby.
Swd 005
Battle Determination Passive Skill Energy consumption in combat is decreased by 10%.
Swd 014
Binding Passive Skill Using the Perfect Protection skill decreases the Movement Speed of enemies around the Warrior by 60%.
Swd 012
Might Passive Skill The cooldown times of Anger and Whirlwind Blow are decreased by 2 sec.
Swd 006
Furious Fight Passive Skill Gives +1Ap1in combat, once every 8 sec.
Swd 009
Protector Passive Skill Your attacks considerably increase the Monsters' aggression level, decreasing the chance that they will attack your friends.
Swd 010
Royal Guardian Passive Skill Damage Resistance is increased by 20% (30% with a shield equipped) if the Warrior's Health sinks lower than 30%.
Wlk 007 old
Knack Passive Skill Using auras and summoning a mount are completed instantly.
Swd 001
Cavarly Charge Passive Skill Mounted Movement Speed is increased by 10%.
Swd 013
Zeal Passive Skill Decreases the duration of slowdown and loss of control effect that you receive by 30%.
Swd 017
Deadly Lance Passive Skill The Charge and Spear Throw skills immobilize the target by 3 sec.
Swd s 01
Warrior's Blow Active Skill Deals 665-915 damage and inflicts a certain effect on an enemy, depending on the equipped weapon:
  • Hammer - stun for 2 sec.;
  • Axe - Defense is decreased by 20% for 10 sec.;
  • Sword or Spear - Attack is decreased by 10% for 10 sec.

Crusader

Valor branch

Icon Name Type Description
NA Pursuit Passive Skill The Warrior receives +30% Movement Speed for 3 sec. after using Charge
NA Emotional Control Passive Skill Outside of combat, the Crusader's Fury does not drop lower than 3.
Crs 013
Sound of Victory Passive Skill The cooldown time for Retaliation and Squall is decreased by 10% every time the Crusader takes damage.
NA Leader Passive Skill The Inspiration effect is applied to all Party members within 12 m. increasing your allies' Attack Speed by 5%. If you use Ispiration near a Banner of Light or a Banner of Darkness, this bonus will be doubled.
NA Justice Passive Skill Strike of Justice has a 20% chance of killing an ordinary Monster with a Health Level lower than 50%. Players, Elite, and Bosses take double damage instead of instant death.
Swd 007
Furious Warrior Passive Skill Your blows dealt to the target under the Provocative Act effect have +15% chance of Critical Hit.
Swd 011
Mass Destruction Passive Skill The efficiency of mass attack skills is increased by 10%.
NA Stupefying Strikes Passive Skill Your ordinary attacks have a 10% chance of stunning enemies whose Health Level is lower than that of the Crusader, for 2 sec.
Swd 003
Witch Hunter Passive Skill Every time a negative effect is placed on a Warrior, he receives 3 Fury.
NA Skull Crusher Passive Skill Crushing Blow, Shield Blow, and Bloody Harvest inflict the Vertigo effect on an enemy for 5 sec. The effect can stack up to 5 times, after which it wears off, and the target is stunned for 3 sec.
Crs 010
Dragon Slayer Passive Skill The Crusader gets 10% Resistance to damage dealt by Elite Monsters and Bosses.
Crs s 03
Aura's Blade Active Skill Deals 691-950 damage to an enemy while blinding them with light. The enemy's next attack is guaranteed to miss. A one-handed or two-handed sword is required.


Defense branch

Icon Name Type Description
Crs 004
Master of Shields Passive Skill The cooldown time for the Shield Blow, Perfect Protection, and Reliable Protection skills is decreased by 20%.
Crs 011
Faith Passive Skill The Crusader's Defense is increased by 10% for 20 sec. after the Grand Cross is applied.
Swd 008
Tempered Steel Passive Skill The bonus from Steel Protection, Steel Health, and Steel Thorns is increased by 5%.
Crs 007
Planar Protection Passive Skill The duration of the Planar Barrier and Perfect Protection effects is increased by 35%.
Crs 008
Righteous Protection Passive Skill The damage of any attack directed against the Crusader is decreased by 30%. This effect can only be activated no more than 1 time every 60 sec.
NA Imperturbability Passive Skill When the Crusader's Fury drops down to 0 in combat, his Defense is increased by 10% for 10 sec.
Crs 003
Resilience Passive Skill Every time that the Crusader takes damage, his Defense is increased by 1% for 5 sec. This effect can stack up to 15 times, but no more than once per 1 sec.
NA Tireless Protector Passive Skill Perfect Protection can be used in states in which other skills cannot be.
NA Ferocious Scream Passive Skill Using the Battle Shout skill gives you 2 Fury.
Swd 002
Impetuosity Passive Skill The Squall and Shield Blow skills ignore 30% of the target's Defense.
Swd 016
Eye for an Eye Passive Skill Every time a critical blow is dealt to the Warrior, his Chance of a Critical Hit is increased by 20%. The effect wears off after one critical hit is dealt.
Crs s 01
Aura's Shield Active Skill The Crusader becomes invulnerable to enemy attacks for 2 sec., but he cannot deal any damage either. This effect's duration is increased by 1 sec. for every Fury point. The effect continues until all Fury is consumed.


Holiness branch

Icon Name Type Description
Crs 014
Inquisitor Passive Skill Attacks on targets under the Heretic's Brand effect restore 7 of the Crusader's Energy.
Crs 005
Hallowed Weapon Passive Skill Every 10 blows that reach the target allow the Crusader to use any one skill without consuming Energy.
NA Clear Thoughts Passive Skill Hero's Blow, Piercing, and Whirlwind Blow cause 10% more damage if the Guardian Angel effect is active on the Crusader.
NA Determination Passive Skill The duration of the Inspiration effect is increased by 10 sec.
Crs 002
Angels' Blessing Passive Skill After being healed by the Guardian Angel effect, the Crusader gets +15% to all attributes for 10 sec.
Crs 012
Divine Healing Passive Skill When casting the Holy Touch spell on your ally, you are healed by 50% of the Health restored to them.
NA Compassion Passive Skill Ray of Light and Holy Touch restore 25% more Health to targets whose Health Level is lower than 50%.
Crs 001
Providence Passive Skill Using the Ray of Light or Holy Punishment skills can reset the cooldown time for Grand Cross, Reliable Protection, and Breakthrough.
Crs 009
Warrior of Light Passive Skill The Banner of Light increases the Crusader's Attack by 7% (within its effective range).
NA Body and Mind Passive Skill The Shield Blow, Anger, and Hero's Blow skills intensify the Crusader's healing effects by 20% for 10 sec.
Crs 006
Reincarnation Passive Skill If the Crusader takes a fatal blow, he is instantly healed to 12% of his maximum Health. This effect cannot be activated more than once every 10 min.
Crs s 02
Aura's Light Active Skill Blesses an ally for 3 min. When the Crusader heals someone, the blessed target receives 30% of the Health healed by the Crusader. This effect can only be active on one target at a time.

Dark Knight

Blood branch

Icon Name Type Description
NA Pursuit Passive Skill The Warrior receives +30% Movement Speed for 3 sec. after using Charge
Dkn 014
Fossilized Bones Passive Skill The duration of the Bone Armor effect is increased by 30%.
Dkn 014 old
Bloody Armor Passive Skill Using the Crushing Blow, Shield Blow, or Dagger of Plague skills extends the Bone Armor effect for 1 sec.
NA Fire Steps Passive Skill Every time that a Dark Knight uses Charge or Leap in combat, he leaves a trail of black flame behind him which deals Fire Damage to enemies in close proximity to the flame.
Dkn 012
Blood Lust Passive Skill The damage of the Bloody Harvest skill is increased by 25% as long as the Dark Knight is under the Blazing Fury effect.
NA Berserker Passive Skill As long as the Rampart Anger effect is active, the Dark Knight becomes immune to effects preventing the use of skills.
Dkn 011
Invigoration Passive Skill Restores 6% Health for every point of Fury lost out of combat. The use of Fury-consuming effects restores 6% of Health, no matter how many Fury points were consumed to use the skill.
Dkn 001
Adrenaline Passive Skill The Dark Knight receives +20% Running Speed as long as he is under the Blazing Fury effect.
NA Other World Passive Skill If the Dark Knight's Health drops below 20%, he passes into the world of shadows for 4 sec., becoming invisible and immune to Damage. This effect can be interrupted by using skills and can only be activated a maximum of 1 time every 5 min.
Dkn 008
Bloodsucker's Dagger Passive Skill You have a 10% chance of using Bloody Harvest instead of Auto Attack.
NA Endless Fury Passive Skill Rampart Anger consumes Fury 30% more slowly
Dkn s 02
Seal of Nosferatu Active Skill The Dark Knight is healed by 50% of the next 3 attacks directed at him.

Power branch

Icon Name Type Description
Dkn 007
Ominous Threat Passive Skill The Provocative Act effect decreases the target's Movement Speed by 60%.
NA Leader Passive Skill The Inspiration effect is applied to all Party members within 12m. increasing your allies' Attack Speed by 5%. If you use Inspiration near a Banner of Light or a Banner of Darkness, this bonus will be doubled.
Dkn 016
Surge of Fury Passive Skill 40% Fury spent on using the Fury Rush skill is returned over 4 sec.
NA Chains of Anger Passive Skill Usin Power Seizure doubles your current Fury.
NA Ferocious Scream Passive Skill Using the Battle Shout skill gives you 2 Fury.
Dkn 017
Banner Bearer of Darkness Passive Skill The Dark Knight's damage dealt to enemies damaged by the Banner of Darkness is increased by 7% for 5 sec.
Swd 011
Mass Destruction Passive Skill The efficiency of mass attack skills is increased by 10%.
Swd 003
Witch Hunter Passive Skill Every time a negative effect is placed on a Warrior, he receives 3 Fury.
Dkn 009
Devastator Passive Skill The area of effect for the Anger, Earthquake, and Whirlwind Blow Skills is increased by 30%.
NA Determination Passive Skill The duration of the Inspiration effect is increased by 10 sec.
Dkn 010
Dark Side Passive Skill The cooldown time for all skills the Dark Knight uses in the Banner of Darkness's area of effect is decreased by 20%.
Dkn s 01
Victim Active Skill Inflicts the Victim effect on an enemy for 20 sec., which accumulates the damage taken by the target. 80% of the accumulated damage si released after the target's death and distributed equally among enemies within range of 6 m.

Steel branch

Icon Name Type Description
NA Skull Crusher Passive Skill Crushing Blow, Shield Blow, and Bloody Harvest inflict the Vertigo effect on an enemy for 5 sec. The effect can stack up to 5 times, after which it wears off, and the target is stunned for 3 sec.
Swd 002
Impetuosity Passive Skill The Squall and Shield Blow skills ignore 30% of the target's Defense.
Dkn 005
Bloodletting Passive Skill Whirlwind Blow, Piercing, and Domination have a 50% chance of inflicting Bleeding,which causes periodic damage to the target for 7 sec.
Dkn 006
Executioner Passive Skill The damage of domination, Crushing Blow, and Bloody Harvest is increased by 5% for every negative effect inflicted on an enemy, but no more than 25%.
Dkn 003
Black Flame Passive Skill The Dark Knight's attacks have a 10% chance of causing a burst of black flame which deals 384-528 Fire Damage.
Swd 007
Furious Warrior Passive Skill Your blows dealt to the target under the Provocative Act effect have +15% chance of Critical Hit.
Dkn 002
Mercilessness Passive Skill Every strike dealt by the Dark Knight increases his Attack by 1% for 5 sec. This effect can stack up to 15 times but no more than once every 1 sec.
Swd 016
Eye for an Eye Passive Skill Every time a critical blow is dealt to the Warrior, his Chance of a Critical Hit is increased by 20%. The effect wears off after one critical hit is dealt.
Dkn 004
Stone Heart Passive Skill Damage taken from critical blows is decreased by 20%.
Dkn 015
Epidemic Passive Skill The Dagger of Plague infects with Plague not only the selected enemy but also the enemy nearest to him.
Swd 008
Tempered Steel Passive Skill The bonus from Steel Protection, Steel Health, and Steel Thorns is increased by 5%.
Dkn s 03
Ice Strike Active Skill Summons an ice blade that deals damage and freezes the enemy. In his frozen state, the enemy loses all defense.

Archer

Shooting branch

Icon Name Type Description
Arc 006
Magical Target Passive Skill The bonus damage dealt to a target under the Target effect is increased from 15% to 20%.
NA Unloading Passive Skill Auto Attack restores 4 of the Archer's Energy points.
Arc 002
Deep Wounds Passive Skill The Piercing Shot skill inflicts the Bleeding effect, which causes an extra 28-39 damage every 2 sec. for 6 sec.
Arc 008
Healing Brew Passive Skill The efficiency of the First Aid and Wound Dressing skills is increased by 25%.
Arc 001
Second Wind Passive Skill The Vigor skill increases the natural regeneration of Energy by 50%.
Arc 014
Resilience Passive Skill When under the Aiming effect, the Archer takes 10% less Damage.
Arc 005
Reckless Shooter Passive Skill Every critical hit increases the Archer's Attack by 2% for 5 sec. This effect can stack up to 8 times.
NA Regenerating Charge Passive Skill Healing Charge not only restores the target's Health but also gives him a Regeneration effect that restores an extra 366-504 Health over 10 sec.
NA Shooting Legs Passive Skill The fist shot slows down an enemy by 10%. Every subsequent shot slows down the target's Movement Speed by 1%. The effect's duration is 30 sec.
NA Toxic Charge Passive Skill The Archer can shoot an enemy with a Healing Charge, poisoning them for 19-26 damage every 2 sec. for 8 sec.
NA Stormtrooper Passive Skill Allows you to use Pellet Shot while moving.
Arc s 01
Energy Control Active Skill Energy consumption is decreased by 50% for 10 sec.

Hunter

Traps branch

Icon Name Type Description
NA Explosive Healing Passive Skill The Healing Charge not only heals the target but also hits all enemies around within 3 m.
Hnt 014
Trapper Passive Skill The duration of effects inflicted by Burst and Traps is increased by 20%.
NA Exploding Lure Passive Skill When your Dummy dies, it explodes, dealing 237-326 Fire Damage to all enemies within 3 m.
Hnt 011
Elaborate Mechanisms Passive Skill The Trap poisons the victim, dealing 34-46 Damage every 2 sec. as long as the target is trapped.
Hnt 004
Thorny Lure Passive Skill When your Dummy is attacked, it deals 284 damage to nearby enemies.
Arc 007
Flawless Shooting Passive Skill The Archer's chance of hitting is increased by 15 as long as he is under the Eagle Eye effect.
Arc 011
Shoot-Off Passive Skill The damage caused to targets that are slowed down or immobilized is increased by 10%.
NA Handful of Burrs Passive Skill Upon being activated, a Burr causes damage and slows down all enemies within 3 m.
NA Trap Throw Active Skill Allows you to throw a Burr, a Trap, and the Ice Trap up to a distance of 10 m.
NA Confidence Passive Skill A Critical Hit increases the chance that the next shot will hit by 10 points.
Arc 015
Deadly Traps Passive Skill Traps deal +50% Damage.
Hnt s 03
Ice Trap Active Skill Places a trap that explodes and freezes the ground within a range of 6 m. for 5 sec. Every second, the Movement Speed of the enemies in the frozen area is decreased by 35% for 5 sec.; this effect can be stacked up to 3 times.

Survival branch

Icon Name Type Description
Hnt 009
Buzzing Arrows Active Skill The Hunter's attacks have a 7% chance of spontaneously summoning a battle or hunting Bumblebuzz without using Energy.
Hnt 012
Master of Hypnosis Passive Skill Hypnosis can be applied not only to Animals but to Insects and Plants as well.
NA Rescue Operations Passive Skill The efficiency of elixirs summoned by the Hunter's Whistle skill is increased by 20%.
Hnt 016
Camouflage Expert Passive Skill Using Camouflage consumes 50% less Energy.
Hnt 002
Bombardment Passive Skill Bombs summoned by the Battle Whistle skill deal 20% more Damage.
Hnt 015
Defensive Tactics Passive Skill After using the Leap or Jump Back skill, the Hunter's Defense is increased by 60% for 7 sec.
NA Laceration Passive Skill Beasts under the Hunter's control get +30% Attack.
NA Beastly Temper Passive Skill The Hunter's Critical Damage is increased by 20% if there is a beast under his control.
NA Medical Training Passive Skill Wound Dressing is active for 50% longer.
Arc 012
Thug Passive Skill The cooldown time for the Buttstock Strike skill is decreased by 50%.
NA Field Ammunition Passive Skill The Archer receives +5% Attack for 20 sec., for every ally raised by the Walking Tour skill, but no more than 15%.
Hnt s 01
Leader of the Pack Active Skill Attack Power and Movement Speed is increased by 25%.

Hunting branch

Icon Name Type Description
NA Mother Wit Passive Skill The Undistracted Attention skill instantly and completely refills 1 Focus point.
NA Shotgun Hunt Passive Skill The Pellet Shot skill's Energy consumption is decreased by 50%.
Hnt 006
Master of Bows Passive Skill The cooldown time for the Arrow Shower skill decreased by 30%.
Hnt 017
Escape Passive Skill The Jump Back skill can be used to remove slowdown and immobilization effects from the Hunter.
NA Nail Arrow Passive Skill The Blunt Arrow skill always causes Critical Damage and almost never misses the target.
NA Fire Shower Passive Skill The Aroow Shower sets the ground on fire. This flame deals 35-48 damage to enemies every 1 sec. for 10 sec.
Arc 004
Acidic Ammunition Passive Skill The Archer's attacks have a 20% chance of decreasing the target's defense by 20% for 5 sec. This effect can stack up to 2 times.
NA Fury Control Passive Skill When in Beastly Fury mode, you can use 1 skill without leaving that mode.
Hnt 008
Poisoned Ammunition Passive Skill The Hunter's attacks have a 20% chance of poisoning the enemy, dealing 71 damage every 2 sec. for 8 sec.
NA Wild Wild West Passive Skill The duration of Beastly Fury mode is extended from 9 to 12 sec.
Hnt 013
Hunter Sorcerer Passive Skill The Hunter has a 30% chance of shooting two Magical Arrows instead of one.
Hnt s 02
Parasite Active Skill A shot containing a parasite capsule deals 204-281 damage. The Parasite deals 284-390 neutral damage to the victim when Health-restoring spells are applied to them.

Sniper

Neutralization branch

Icon Name Type Description
NA Mother Wit Passive Skill The Undistracted Attention skill instantly and completely refills 1 Focus point.
NA Sniper Training Passive Skill If the Sniper does not move far at least 3 sec., the Aiming skill is applied to him, regardless or whether this skill is available and without consuming Energy.
Sni 015
Long-Range Shooting Passive Skill The Sniper's shooting range is increased by 12%.
Sni 016
Knowledge of Anatomy Passive Skill The Sniper's shooting attacks have a 10% chance of striking the enemy's vital organs, causing an injury which decreases the enemy's Attack, Defense, or Speed by 15% for 10 sec.
NA Soldier of Fortune Passive Skill There's a 20% chance that the amount of gold you receive for killing a monster will be increased by 100%.
NA Ominous Rage Passive Skill The cooldown time for the Cannonade, Desperado, and Fragmentation Shot skills is decreased by 25% for each enemy killed with these skills.
Sni 002
Sniper's Target Passive Skill The use of the Target skill allows the Sniper to use any single skill without consuming Energy.
Arc 011
Shoot-Off Passive Skill The damage caused to targets that are slowed down or immobilized is increased by 10%.
Arc 004
Acidic Ammunition Passive Skill The Archer's attacks have a 20% chance of decreasing the target's defense by 20% for 5 sec. This effect can stack up to 2 times.
Arc 012
Thug Passive Skill The cooldown time for the Buttstock Strike skill is decreased by 50%.
Sni 017
Implacability Passive Skill The cooldown time for the Finishing Blow and Headshot skills is decreased by 25%.
Sni s 03
Sniper Shot Active Skill Deals 105-145 damage to an enemy and always hits the target. The speed at which focus is gained is increased 2 times for the next 10 sec.

Engineering branch

Icon Name Type Description
NA Explosive Healing Passive Skill The Healing Charge not only heals the target but also hits all enemies around within 3 m.
Sni 001
Aiming Mechanism Passive Skill Roland cannons attack the targets under the Target effect, wherever possible, dealing increased damage in the process.
NA Detector Passive Skill Roland cannons can attack hidden and invisible targets if the Sniper is under the Eagle Eye effect.
NA Field Ammunition Passive Skill The Archer receives +5% Attack for 20 sec., for every ally raised by the Walking Tour skill, but no more than 15%.
Sni 014
Explosive Shots Passive Skill Roland cannons have a 30% chance of dealing critical damage.
NA Deafening Explosion Passive Skill Proximity Mine stuns enemies for 1 sec.
Arc 015
Deadly Traps Passive Skill Traps deal +50% Damage.
NA Medical Training Passive Skill Wound Dressing is active for 50% longer.
NA Heavy Ammunition Active Skill Attacks from Roland V and Roland VI cannons have a chance of knocking the enemy back.
NA Handful of Burrs Passive Skill Upon being activated, a Burr causes damage and slows down all enemies within 3 m.
NA Durable Equipment Passive Skill The life an health of Roland cannons is increased by 30%.
Sni s 02
Roland X Active Skill A mobile automatic attack system. Follows the Sniper and attacks enemies. A second use of the skill makes the cannon dig in, which significantly increases its Attack and Defense.

Liquidation branch

Icon Name Type Description
Sni 003
Ricochet Passive Skill The players Auto Attack has a 50% chance of dealing damage not only to the target but also to one more enemy within a short distance.
Arc 007
Flawless Shooting Passive Skill The Archer's chance of hitting is increased by 15 as long as he is under the Eagle Eye effect.
NA Punctuality Passive Skill The Temporal Shot deals extra 9-13 damage immediately upon hitting.
NA Cannoneer Passive Skill The hit area of the Fragmentation Shot, Cannonade, and Rocket Jump skills is increased by 30%.
NA Shooter Passive Skill Damage caused by the Sniper's attacks is increased by 7% if their target is more than 7 m. away from them.
NA Sharp Shards Passive Skill Damage dealt by the Fragmentation Shot, Cannonade, and Pellet Shot skills can be critical.
NA Full Metal Bullets Passive Skill Each shot deals 2.4 additional damage.
NA Killing Power Passive Skill Precise Shot deals +20% damage.
NA Masterly Aiming Passive Skill Trial Shot increases the Chance of Critical Damage for two subsequent ordinary shots by 10%.
NA Armor Burner Passive Skill Precise Shot burns through the target's armor, which causes them to get -20% Defense for 10 sec.
Sni 013
Headhunter Passive Skill Damage dealt to Orcs, Undead, and Humanoid creatures is increased by 7%.
Sni s 01
Flamethrower Active Skill The Sniper deals 4-6 damage to enemies in front of him every 0.3 sec. for 3 sec.; also, he can move when wielding a Flamethrower. The effect's duration is increased by 1 sec. for every focus point. The effect continues until all Focus is consumed.

Rogue

Thievish Tricks branch

Icon Name Type Description
NA Stronger Charge Passive Skill The damage dealt by Sabotage is increased by 30%.
NA Insatiable Thirst Passive Skill The use of the Gold Lust skill accumulates 1 Cunning point.
NA Shadow Lurker Passive Skill The Rouge's Cunning is not decreased out of combat while in Stealth state.
NA Fencing Passive Skill The damage dealt by the Sudden Strike and Lunge skills is increased by 15%.
Thi 003
Saboteur Passive Skill When the Rouge plants a bomb using the Sabotage skill, he does not leave Stealth state.
Thi 001
Slyboots Passive Skill When the Rouge leves Stealth state, he receives +15 Dodge for 10 sec.
NA Sucker Punches Passive Skill The Rouge's Critical Damage is increased by 5% for every negative effect inflicted on the target, but no more than 50%.
Thi 011
Deep Freezing Passive Skill The Ice Bomb's freeze duration is increased by 3 sec.
NA Spider Poison Passive Skill The enemy's Movement Speed is decreased by 15% for 7 sec. for every poison effect you inflict on the target.
Thi 005
Silent Run Passive Skill No Movement Speed penalty is inflicted on the Rouge in Stealth state.
NA Poisoned Wounds Passive Skill Damage dealt by poisons is increased by 7% for every Bleeding effect you inflict on the target.
Thi s 01
Magic Bomb Active Skill Deals 9-13 damage and inflicts a certain effect depending on the weapon's element:
  • Poison - Poison for 8 sec.;
  • Chaos - Nightmare for 3 sec.;
  • Neutral - Attack is decreased by 20% for 7 sec.;
  • non the above - the weapon's element causes explosion damage.

Thief

Fighting branch

Icon Name Type Description
NA Frantic Leap Passive Skill The defense of enemies damaged by the Leap is decreased by 20% for 10 sec.
NA Feinting Passive Skill The Thief gets 1 Cunning point when he uses Leap in combat.
NA Red Hot Weapon Passive Skill The Thief's attacks deal 1-2 extra Fire Damage witihin the campfire's range.
NA Escape Passive Skill The Rouge can use Leap 3 times without any cooldown time or Energy consumption when his Health is lower than 30%.
NA Suddenness Passive Skill Sudden Strike immobilizes an enemy for 2 sec. if it is used against someone with Health greater than 90%.
NA Caustic Smoke Passive Skill The chance of enemies entering the campfire's range is decreased by 15.
NA Swasher Passive Skill The damage on the Lunge, Doble Strike, and Sudden Strike skills is increased by 5% after being used against the target an additional time. This effect can stack up to 3 times and lasts for 7 sec.
NA Vortex of Strikes Passive Skill The Rouge's ordinary attacks which hit the target increase his Attack Speed by 3% for 3 sec.; this effect can be stacked up to 5 times.
Thi 002
Cold Blood Passive Skill The damage dealt to targets that are stunned or immobilized is increased by 10%.
Rog 011
Cutthroat Passive Skill The Thief deals 10% more Damage to Orcs, Humanoids, and Monsters.
Thi 008
Deadly Dance Passive Skill The use of Blade Dance decreases the cooldown time for all combat skills by 25%.
Rog s 01
Weapon Throw Active Skill Deals 22-30 damage to an enemy at a distance of up to 12 m. decreases Dodge by 15, and reduces the target's maximum Health by the same amount as the damage dealt.

Robbery branch

Icon Name Type Description
NA Thorny Net Passive Skill Creatures tangled in the Net take 4-5 Neutral Damage every 2 sec.
NA Snacking Passive Skill The Thief can use food in the middle of a fight.
Rog 007
Stand and Deliver Passive Skill When killing an enemy under the Gold Lust effect, the Thief regains 10% Health.
NA Herbal Brew Passive Skill The Sip of Booze restores 2% more Health.
NA Master of Ambush Passive Skill Upon entering or leaving Stealth state, the Thief receives 1 Cunning point.
NA Knock-Down Booze Passive Skill The Thief deals 6 Neutral Damage to enemies around him once per 2 sec., as long as the are under the Booze effect.
NA Fortune's Favor Passive Skill While under the Fortune effect, every skill ha a 10% chance of requiring no cooldown time.
Rog 016
Robber's Fire Passive Skill Energy consumption of using the Gold Lust and Robbery skills is decreased by 50% in the area covered by the fire.
NA Robber Passive Skill The Robbery effect decreases the target's Defense by 20%.
NA Marauder Passive Skill The chance of obtaining items when using Robbery is increased by 10% if the target is stunned or immobilized.
NA Dirty Fight Passive Skill The Energy consumption of the Kick, Distraction, and Net skills is decreased by 40%.
Rog s 02
Bashing Active Skill The Thief deals several blows to the opponent's body, causing serious injures and cutting the enemy's Attack Speed in half for 7 sec.

Massacre branch

Icon Name Type Description
Thi 004
Secret Operations Passive Skill Your attacks dealt in Stealth state poison the enemy, causing periodic damage every 2 sec. for 8 sec.
Thi 010
Painful Wounds Passive Skill Bloody Strike and Lunge deal 15% more damage to a target under the Bleeding effect.
Thi 012
Parry Passive Skill Every time that the Rouge (in close combat) takes damage exceeding 7% of his Health, he receives +10 to Dodge for 12 sec.
NA Penetrating Strikes Passive Skill Adder Strike, Bloody Strike, and Shadow Strike ignore 20% of the target's Defense.
Rog 010
Meat Grinder Passive Skill Double Strike, Blade Dance, and Bloody Strike extend the duration of Bleeding effects affecting the target by 2 sec.
NA Blinding Passive Skill Upon entering Stealth state, the Rouge decreases the chance of hitting of enemies within a range of 5 m by 15 for 7 sec.
Rog 013
Dissection Passive Skill Periodic damage dealt by Bleeding effects is increased by 20%.
NA Cruel Blows Passive Skill The Thief's critical blows result in the enemy's Bleeding. This Bleeding deals 1-1 damage every 2 sec. for 10 sec.
NA Shadow Shackles Passive Skill The Shadow Strike deals a poison effect, dealing 1-1 damage every 2 sec. for 8 sec. The damage dealt by Shadow Shackles is increased by 10% for every meter of distance between the target and the Rouge, but no more than 300%.
NA Butcher Passive Skill The Thief deals 10% more damage to targets under the Bleeding effect.
NA Trickster Passive Skill The Rouge's Dodge is increased by 2 for 5 sec. every time he uses his skills in combat. This effect can stack up to 20 times.
Rog s 03
Massacre Active Skill All the Thief's attacks cause enemies to bleed for 15 sec., extending active Bleeding effects you have inflicted on them. This Bleeding deals 6-8 damage every 2 sec. over 10 sec.

Assassin

Murder branch

Icon Name Type Description
Thi 008
Deadly Dance Passive Skill The use of Blade Dance decreases the cooldown time for all combat skills by 25%.
Asn 007
Scent of Blood Passive Skill The Assassin's damage dealt to targets with a Health Level lower than 30% is increased by 10%.
Asn 012
Shredding Passive Skill Lacerating Claws result in serious injury to the enemy, dealing an extra 40% damage over 10 sec.
Asn 004
Vendetta Passive Skill Every time that the Assassin takes direct damage, the coefficient of his Critical Damage is increased by 20 for 10 sec.
Asn 013
Born Killer Passive Skill The Killer's Strike skill has a 60% chance of being used without requiring cooldown.
Asn 009
Intolerable Pain Passive Skill The Assassin's critical blows immobilize the target for 2 sec.
NA Vortex of Strikes Passive Skill The Rouge's ordinary attacks which hit the target increase his Attack Speed by 3% for 3 sec.; this effect can be stacked up to 5 times.
NA Snake Dexterity Passive Skill Lunge and Sudden Strike increase the Assassin's Dodge by 15 for 3 sec.
Asn 003
Deadly Blows Passive Skill Killer's Strike and Lacerating Claws give the Assassin an extra 1 Cunning.
NA Living Bomb Passive Skill While performing a Sudden Strike, the Assassin attaches an explosive charge to an enemy. After the victim dies, the charge explodes, dealing 9 Fire Damage to enemies within 3 m.
Asn 017
Murder Feast Passive Skill If the Assassin kills an enemy, he restores 10 Energy for each Poison and Bleeding effect that was on the target.
Asn s 01
Heartstruck Active Skill Deals 24-33 damage to an enemy. The target's Health is not restored until it is healed to the same amount of damage that was dealt to it by Heartstruck.

Poison branch

Icon Name Type Description
Thi 010
Painful Wounds Passive Skill Bloody Strike and Lunge deal 15% more damage to a target under the Bleeding effect.
NA Shadow Warrior Passive Skill Shadow Leap can be used even when not in Stealth state.
NA Penetrating Strikes Passive Skill Adder Strike, Bloody Strike, and Shadow Strike ignore 20% of the target's Defense.
Asn 010
Poisoned Blades Passive Skill The Assassin's attacks get a 15% chance of poisoning the target. If a poisonous weapon is equipped, then this chance is added to the standard chance of poisoning when attacking.
Asn 016
Poison Eating Passive Skill The healing effect of the Detoxification skill is increased by 30%.
Asn 005
Fatal Toxins Passive Skill Toxic Cloud's duration is increased by 20%.
Thi 004
Secret Operations Passive Skill Your attacks dealt in Stealth state poison the enemy, causing periodic damage every 2 sec. for 8 sec.
Asn 008
Bloody Fight Passive Skill Killer's Strike deals 30% Damage to enemies around the Assassin's target who are under Bleeding effects, whithin 4 m.
NA Vulture Passive Skill The damage dealt by Lunge and Adder Strike is increased by 20% if the enemy's Health level is lower than 60%.
NA Shadow Shackles Passive Skill The Shadow Strike deals a poison effect, dealing 1-1 damage every 2 sec. for 8 sec. The damage dealt by Shadow Shackles is increased by 10% for every meter of distance between the target and the Rouge, but no more than 300%.
Asn 014
Deadly Poisons Passive Skill If a Poison effect you inflicted is somehow dispersed, the target instantly takes 50% of the remaining damage.
Asn s 03
Vampire's Strike Active Skill Deals 22-30 damage and inflicts an effect which deals 6-8 damage over 10 sec., restoring the same amount of Health to the Assassin. This effect is like Poison and Bleeding at the same time.

Perfidy branch

Icon Name Type Description
NA Art of Shadow Passive Skill Shadow Strike, Withdrawal into Shadow, and Ghost Form consume 30% less Energy.
Asn 006
Head Money Passive Skill Damage dealt to targets under the Gold Lust effect is increased by 7%.
Asn 015
Shadow Eye Passive Skill The Assassin can see invisible targets, if their level does not exceed that of the Assassin, within a range of 10 m as long as they are in Stealth state.
NA Escape Passive Skill The Rouge can use Leap 3 times without any cooldown time or Energy consumption when his Health is lower than 30%.
Asn 018
Survival Instinct Passive Skill If the Assassin's Health Level drops lower than 25%, this restores their skills waiting for cooldown. This effect cannot be activated more than once every 2 min.
Asn 002
Pyrotechnist Passive Skill The cooldown time for projectile bombs an Sabotage skill is decreased by 30%.
NA Trickster Passive Skill The Rouge's Dodge is increased by 2 for 5 sec. every time he uses his skills in combat. This effect can stack up to 20 times.
NA Elusive Passive Skill If a slowdown or loss of control effect is inflicted on the Assassin, the cooldown time for the Stealth skill resets.
Thi 002
Cold Blood Passive Skill The damage dealt to targets that are stunned or immobilized is increased by 10%.
Thi 012
Parry Passive Skill Every time that the Rouge (in close combat) takes damage exceeding 7% of his Health, he receives +10 to Dodge for 12 sec.
NA Blinding Passive Skill Upon entering Stealth state, the Rouge decreases the chance of hitting of enemies within a range of 5 m by 15 for 7 sec.
Asn s 02
Shadow Dungeon Active Skill The Assassin and his enemy become invisible to all onlookers for 7 sec. In this state, they can see each other and use any skills which will not make them visible to others.

Mage

Basics of Magic branch

Icon Name Type Description
NA Stasis Passive Skill The Mage's Auto Attack decreases the enemy's Movement and Attack Speed by 35% for 2 sec.
Mag 006
Fiery Disaster Passive Skill Fireball, Wall of Fire, and Rain of Fire deal 10% more damage.
Mag 008
Kinetic Field Passive Skill The damage caused by Ice Arrow, Fireball, and Arrow of Chaos is increased in proportion to the distance to the target, up to +30% at maximum distance.
NA Alchemist Passive Skill The cooldown time for potions is decreased by 20%.
NA Flaming Obstacle Passive Skill The duration and strenght of the Wall of Fire are increased by 25%.
NA Stream of Mana Passive Skill The amount of Mana restored by the Surge of Mana skill is increased by 25%.
Mag 016 rem
Archivist Passive Skill The Mage's Attack is increased by 2% for every positive or negative effect inflicted on him, but by no more than 16%.
Mag 003
Pure Mind Passive Skill The Chance of Critical Hit for the Mental Blow spell in increased by 30%.
Mag 004
Spell Stealer Passive Skill The Energy Blast skill enables the Mage to remove a posotive effect from the target and apply it to the Mage. The Mage can only have one stolen effect. Spell Stealer cannot be used on long-duration effects.
NA Battle Mage Passive Skill The damage caused by Harvest, Smashing Blade, and Energy Blast is increased by 10%.
Mag 010
Astral Protection Passive Skill Fireball, Ice Arrow, Stone Spikes, and Lightning Bolt create a magical shield that absorbs half of all damage received. The shield’s durability is equal to 5% of the skill’s damage. The shield is active for 15 sec. or until its durability wears out.
Mag s 01
Wave of Strenght Active Skill Enemies in front of the spell caster are knocked back to a distance of 8 m. and stunned for 1 sec.

Sorcerer

Element branch

Icon Name Type Description
Wiz 005
Scorching Flame Passive Skill Fireball, Wall of Fire, and Rain of Fire set the target on fire, dealing periodic damage of 2-3 every 2 sec. for 6 sec.
Wiz 012
Earth Shudder Passive Skill Stone Thorns and Meteor slow down the target by 70% for 4 sec.
Wiz 001
Chain of Elements Passive Skill After two attacks with different elements in a row, the damage of any subsequent spell of a third element is increased by 50%.
Wiz 003
Master of the Storm Passive Skill Mana consumption for the Fireball, Ice Arrow, Lightning Bolt, and Stone Spikes spells is decreased for 5 points.
Wiz 014
Chain Lightning Passive Skill Lightning Bolt begins to deal damage to a chain of up to 3 targets, with each subsequent discharge weaker than the previous one by 20%.
Wiz 013
Freezing Cold Passive Skill The duration of Ice Shackles and Glaciation is increased by 30%.
Wiz 008
Elemental Power Passive Skill Spells get a 10% bonus added to their damage if the player has equipped a weapon whose element is the same as that of the spell.
Wiz 010
Gigantomania Passive Skill The time required to cast the Meteor and Geyser spells is decreased by 20%.
Wiz 015
Armageddon Passive Skill When used after any fire spell, Meteor deals an additional +20% Fire Damage.
Wiz 007
Lightning Strike Passive Skill The Lightning Bolt and Storm Cloud spells have a 30% chance of giving the enemy an effect that causes Air Damage (5 time maximum) as long as the target is moving.
Mag 011
Fatalism Passive Skill Critical Damage is increased by 10%.
Wiz s 01
Crystal of the Four Elements Active Skill A magic crystal is placed. Every time that the Sorcerer uses Healing, Fireball, Ice Arrow, Stone Spikes, or Lightning Bolt, the crystal duplicates the spell and casts it at a random target within range.

Healing branch

Icon Name Type Description
Wiz 004
Impenetrable Obstacle Passive Skill The Healing Shield's health is increased by 25%.
Wiz 006
Spell Destroyer Passive Skill Using Spellbreaking restores the target's 38-52 health.
NA Healing Resonance Passive Skill Your healing spells restore 20% more Health to targets under the Healing Shield effect.
Wiz 002
Healing Power Passive Skill Healing Shield and Negation Field absorb 10% more damage.
NA Kinetic Shield Passive Skill The damage taken while the Force Field is activated is decreased by 40%.
Wiz 016
Keeper of Life Passive Skill The bonus from the Aura of Life is increased by 10%.
Mag 015 rem
Keeper Passive Skill The efficiency of healing effects and spells is increased by 10%.
NA Higher Magic Active Skill Maximum Concentration is increased by 1, but skills consume 15% more Mana.
Dkn 011
Repair Passive Skill The Sorcerer regains 5% Health every time that he uses such skills as Ice Shackles, Geyser, or Ice Arrow.
Mag 007
Concentration of Power Passive Skill The cooldown time for the Magical Concentration skill is decreased by 1 min.
NA Restoration Passive Skill The Sorcerer regains 5% Health for every concentration point.
Wiz s 02
Circle of Healing Active Skill Restores the Health of allys in the selected region. This healing's efficiency is decreased if the number of target exceeds 6.

Illusion branch

Icon Name Type Description
Wiz 009
Distorting Field Passive Skill The Negation Field decreases the attack speed of enemies within it by 30%.
Wiz 011
Avalanche Passive Skill The second use of the same spell increases the damage it causes by 5%. This effect can be stacked up to 5 times.
Wlk 007 old
Time Control Passive Skill After using the Circle of Time spell, the Sorcerer gets the Time Control effect, obtaining a 50% chance to use any skill without a cooldown. The effect wears off after being activated.
NA Master of Teleportation Active Skill It allows the Sorcerer to return to a Maiden. The skill's cooldown time is 1 h.
NA Perfect Shield Passive Skill The duration of Negation Field is increased by 2 sec.
NA Stun Passive Skill Mental Blow decreases the target's Defense by 20% for 7 sec.
Mag 014 rem
Mirage Active Skill Apply invisibility effect to yourself and hide from enemies for 3 sec. The effect's duration is increased by 2 sec. for each Concentration point. Higher-level opponents are able to notice you.
Mag 013 rem
Seal of Pain Passive Skill The Seal of Silence deals 11-15 neutral damage every 2 sec.
Wlk 007
Chronomancer Passive Skill The duration of positive effects extended by the Circle of Time is increased from 50% to 70%.
Mag 009
Madness Passive Skill The cooldown time for the Insanity skill is decreased by 15 sec.
Mag 001
Mental Breach Passive Skill Your spells which damage targets under the Insanity, Nightmare, Hypnosis, or Provocative Act effects deal 9% more Damage.
Wiz s 03
Mirror of Reality Active Skill Inflicts an effect which completely changes reality for the selected enemy. The enemy's healing skills will deal damage, and their attacks will heal. The effect is canceled after receiving healing/dealing damage or using Auto Attack. This maximum limit of skills is increased by 1 for every Concentration point. The effect continues until all Concentration is consumed.