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Revision as of 15:53, 17 August 2015
Thief
When the city becomes over-crowded, and the pockets of simpletons are all but emptied, rogues turn to the busy trade routes, and become thieves. Their livelihood: merchant caravans and rich travelers. These "Knights of the Open Road" have an impressive arsenal of dastardly tricks and distracting ploys, which they can use to quickly paralyze or disarm their victim - all with a single purpose: to get their hands on their victim’s gold, all while avoiding any unnecessary difficulty.
Fighting branch
- There is a choice between 2 different talents on each "level" of the talent tree.
- For the Fighting branch, exceptions are for the passive "Swasher" and the active "Weapon Throw". Both are "special" talents with no alternative choice.
Robbery branch
- There is a choice between 2 different talents on each "level" of the talent tree.
- For the Robbery branch, exceptions are for the passive "Fortune's Favor" and the active "Bashing". Both are "special" talents with no alternative choice.
1rst Talent Choice | 2nd Talent Choice | ||||||
NA | Thorny Net | Passive Skill | Creatures tangled in the Net take 4-5 Neutral Damage every 2 sec. | NA | Herbal Brew | Passive Skill | The Sip of Booze restores 2% more Health. |
NA | Snacking | Passive Skill | The Thief can use food in the middle of a fight. | NA | Master of Ambush | Passive Skill | Upon entering or leaving Stealth state, the Thief receives 1 Cunning point. |
Stand and Deliver | Passive Skill | When killing an enemy under the Gold Lust effect, the Thief regains 10% Health. | NA | Knock-Down Booze | Passive Skill | The Thief deals 6 Neutral Damage to enemies around him once per 2 sec., as long as the are under the Booze effect. | |
NA | Fortune's Favor | Passive Skill | While under the Fortune effect, every skill ha a 10% chance of requiring no cooldown time. | - | |||
Robber's Fire | Passive Skill | Energy consumption of using the Gold Lust and Robbery skills is decreased by 50% in the area covered by the fire. | NA | Marauder | Passive Skill | The chance of obtaining items when using Robbery is increased by 10% if the target is stunned or immobilized. | |
NA | Robber | Passive Skill | The Robbery effect decreases the target's Defense by 20%. | NA | Dirty Fight | Passive Skill | The Energy consumption of the Kick, Distraction, and Net skills is decreased by 40%. |
Bashing | Active Skill | The Thief deals several blows to the opponent's body, causing serious injures and cutting the enemy's Attack Speed in half for 7 sec. | - |
Massacre branch
- There is a choice between 2 different talents on each "level" of the talent tree.
- For the Massacre branch, exceptions are for the passive "Dissection" and the active "Massacre". Both are "special" talents with no alternative choice.
1rst Talent Choice | 2nd Talent Choice | ||||||
Secret Operations | Passive Skill | Your attacks dealt in Stealth state poison the enemy, causing periodic damage every 2 sec. for 8 sec. | NA | Penetrating Strikes | Passive Skill | Adder Strike, Bloody Strike, and Shadow Strike ignore 20% of the target's Defense. | |
Painful Wounds | Passive Skill | Bloody Strike and Lunge deal 15% more damage to a target under the Bleeding effect. | Meat Grinder | Passive Skill | Double Strike, Blade Dance, and Bloody Strike extend the duration of Bleeding effects affecting the target by 2 sec. | ||
Parry | Passive Skill | Every time that the Rouge (in close combat) takes damage exceeding 7% of his Health, he receives +10 to Dodge for 12 sec. | NA | Blinding | Passive Skill | Upon entering Stealth state, the Rouge decreases the chance of hitting of enemies within a range of 5 m by 15 for 7 sec. | |
Dissection | Passive Skill | Periodic damage dealt by Bleeding effects is increased by 20%. | - | ||||
NA | Cruel Blows | Passive Skill | The Thief's critical blows result in the enemy's Bleeding. This Bleeding deals 1-1 damage every 2 sec. for 10 sec. | NA | Butcher | Passive Skill | The Thief deals 10% more damage to targets under the Bleeding effect. |
NA | Shadow Shackles | Passive Skill | The Shadow Strike deals a poison effect, dealing 1-1 damage every 2 sec. for 8 sec. The damage dealt by Shadow Shackles is increased by 10% for every meter of distance between the target and the Rouge, but no more than 300%. | NA | Trickster | Passive Skill | The Rouge's Dodge is increased by 2 for 5 sec. every time he uses his skills in combat. This effect can stack up to 20 times. |
Massacre | Active Skill | All the Thief's attacks cause enemies to bleed for 15 sec., extending active Bleeding effects you have inflicted on them. This Bleeding deals 6-8 damage every 2 sec. over 10 sec. | - |