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− | | colspan="4" width="50%" | <big>''' |
+ | | colspan="4" width="50%" | <big>'''1st Talent Choice'''</big> || colspan="4" width="50%" | <big>'''2nd Talent Choice'''</big> |
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+ | | [[File:rog_00121.png]] || '''Thorny Net''' || Passive Skill || The Net skill also causes Bleeding and Poison for 7 sec. || [[File:rog_005121.png]] || '''Herbal Brew''' || Passive Skill || The Sip of Booze instant healing is increased by 20%. |
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+ | | [[File:cmn_004.png]] || '''Snacking''' || Passive Skill || The Thief can use food in the middle of a fight. || [[File:thi_0019562.png]] || '''Master of Ambush''' || Passive Skill || When leaving Stealth state, the Thief recovers 2 Cunning points and increases Attack Speed and Critical Hit Chance by 30%. |
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− | | [[File:Rog 007.png|frameless|center]] || '''Stand and Deliver''' || Passive Skill || When |
+ | | [[File:Rog 007.png|frameless|center]] || '''Stand and Deliver''' || Passive Skill || When inflicting a critical hit upon an enemy under the Gold Lust effect, the Thief heals 3-3 Health. The talent has a 2 sec. cooldown. || [[File:rog_0065556.png]] || '''Knock-Down Booze''' || Passive Skill || The Thief deals 6 Neutral Damage to enemies around him once per 2 sec., as long as the are under the Booze effect. |
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+ | | [[File:rog_014567.png]] || '''Fortune's Favor''' || Passive Skill || While under the Fortune's aura, the Thief also gains 5 Strength and Dexterity, plus every skill has a 10% chance of requiring no cooldown. || colspan="4" | - |
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− | | [[File:Rog 016.png|frameless|center]] || '''Robber's Fire''' || Passive Skill || Energy consumption of using the Gold Lust and Robbery skills is decreased by 50% in the area covered by the |
+ | | [[File:Rog 016.png|frameless|center]] || '''Robber's Fire''' || Passive Skill || Energy consumption of using the Gold Lust and Robbery skills is decreased by 50% in the area covered by the campfire and campfire range is increased by 15%. Deals 10-12 Fire damage per sec. || [[File:Scroll_01.png]] || '''Marauder''' || Passive Skill || Damage dealt by the Robbery skill is increased by 20%. The chance of obtaining items when using Robbery is increased by 10% if the target is stunned or immobilized. |
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+ | | [[File:rog_009998.png]] || '''Robber''' || Passive Skill || The Robbery effect decreases the target's Defense in proportion of the amount of Cunning for 5 sec. || [[File:rog_009 — копия.png]] || '''Dirty Fight''' || Passive Skill || The Energy consumption of the Kick, Distraction, and Net skills is decreased by 40%. The duration of negative effects caused by these spells is increased by 20%. |
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− | | [[File:Rog s 02.png|frameless|center]] || '''Bashing''' || Active Skill || The Thief deals |
+ | | [[File:Rog s 02.png|frameless|center]] || '''Bashing''' || Active Skill || The Thief deals 11-13 damage to the target, also causing Bleeding for 3 sec. The effectiveness of healing received by an enemy is reduced by 50%. || colspan="4" | - |
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− | | [[File:Thi 004.png|frameless|center]] || '''Secret Operations''' || Passive Skill || |
+ | | [[File:Thi 004.png|frameless|center]] || '''Secret Operations''' || Passive Skill || If the Thief in a stealth mode, Poison deals an extra 35% damage to the enemies. || [[File:thi_013tal.png]] || '''Penetrating Strikes''' || Passive Skill || Adder Strike, Bloody Strike, and Shadow Strike ignore 15% of the target's Defense. |
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− | | [[File:Thi 010.png|frameless|center]] || '''Painful Wounds''' || Passive Skill || |
+ | | [[File:Thi 010.png|frameless|center]] || '''Painful Wounds''' || Passive Skill || Bleeding and Double Strike deal 15% more damage to a target under the Poison effect. || [[File:Rog 010.png|frameless|center]] || '''Meat Grinder''' || Passive Skill || If the enemy is affected by Bleeding, the damage dealt by the Blade Dance and Bloody Strike skills is increased by 30% and the damage dealt by Double Strike is increased by 15%. |
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− | | [[File:Thi 012.png|frameless|center]] || '''Parry''' || Passive Skill || Every time |
+ | | [[File:Thi 012.png|frameless|center]] || '''Parry''' || Passive Skill || Every time the Thief takes damage exceeding 7% of his Health, he delivers a retaliatory strike. || [[File:wiz_01010101.png]] || '''Blinding''' || Passive Skill || Upon entering Stealth state, enemies' Hit is decreased by 6 sec. Successfull attacks on enemies have a 40% chance of dealing 50% damage. Mass Effect: No more than 5 targets. |
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− | | [[File:Rog 013.png|frameless|center]] || '''Dissection''' || Passive Skill || |
+ | | [[File:Rog 013.png|frameless|center]] || '''Dissection''' || Passive Skill || Damage dealt by Bleeding and Open Wound is increased by 20%. || colspan="4" | - |
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+ | | [[File:rog_008 — копия.png]] || '''Cruel Blows''' || Passive Skill || The Thief's critical blows affect the enemy with Bleeding for 6 sec. Bleeding deals 4-4 damage per sec. The talents has a 5 sec. cooldown. || [[File:rog_004 — копия.png]] || '''Butcher''' || Passive Skill || The Thief deals 10% more damage to targets under the Bleeding effect. |
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+ | | [[File:dkn_015_old.png]] || '''Mass Intoxication''' || Passive Skill || When inflicting a critical hit with skills that have Finishing Blow feature, enemies within the range are affected by Poison for 4 sec. The number of targets depends on Cunning points. || [[File:thi_015 — копия.png]] || '''Trickster''' || Passive Skill || The Thief's Dodge is increased by 4 for 5 sec. The talent has a 3 sec. cooldown. |
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− | | [[File:Rog s 03.png|frameless|center]] || '''Massacre''' || Active Skill || |
+ | | [[File:Rog s 03.png|frameless|center]] || '''Massacre''' || Active Skill || For 15 sec. the Thief's attacks have a chance of affecting enemies with Bleeding, but no more than once per 1.5 sec. Bleeding deals 4-4 damage per sec. || colspan="4" | - |
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Latest revision as of 14:34, 26 August 2015
Thief[ | ]
When the city becomes over-crowded, and the pockets of simpletons are all but emptied, rogues turn to the busy trade routes, and become thieves. Their livelihood: merchant caravans and rich travelers. These "Knights of the Open Road" have an impressive arsenal of dastardly tricks and distracting ploys, which they can use to quickly paralyze or disarm their victim - all with a single purpose: to get their hands on their victim’s gold, all while avoiding any unnecessary difficulty.
Fighting branch[ | ]
- There is a choice between 2 different talents on each "level" of the talent tree.
- For the Fighting branch, exceptions are for the passive "Swasher" and the active "Weapon Throw". Both are "special" talents with no alternative choice.
Robbery branch[ | ]
- There is a choice between 2 different talents on each "level" of the talent tree.
- For the Robbery branch, exceptions are for the passive "Fortune's Favor" and the active "Bashing". Both are "special" talents with no alternative choice.
Massacre branch[ | ]
- There is a choice between 2 different talents on each "level" of the talent tree.
- For the Massacre branch, exceptions are for the passive "Dissection" and the active "Massacre". Both are "special" talents with no alternative choice.