Mage
Mages command the forces of elements, and can direct them to both protect and heal their allies, or to destroy their enemies. True, they do not boast a strong constitution, nor can they bear heavy armor, but the power of their magic provides is a worthy substitute. This alone makes mages among the deadliest of enemies, capable of destroying entire forces single-handedly. The wide variety of their spells allows them to tune their attack to each individual opponent -- and they are also useful in group attacks.
The most skillful mages can choose the advanced classes of Sorcerer or Warlock.
Basics of Magic branch
Icon | Name | Type | Description |
NA | Stasis | Passive Skill | The Mage's Auto Attack decreases the enemy's Movement and Attack Speed by 35% for 2 sec. |
Fiery Disaster | Passive Skill | Fireball, Wall of Fire, and Rain of Fire deal 10% more damage. | |
Kinetic Field | Passive Skill | The damage caused by Ice Arrow, Fireball, and Arrow of Chaos is increased in proportion to the distance to the target, up to +30% at maximum distance. | |
NA | Alchemist | Passive Skill | The cooldown time for potions is decreased by 20%. |
NA | Flaming Obstacle | Passive Skill | The duration and strenght of the Wall of Fire are increased by 25%. |
NA | Stream of Mana | Passive Skill | The amount of Mana restored by the Surge of Mana skill is increased by 25%. |
Archivist | Passive Skill | The Mage's Attack is increased by 2% for every positive or negative effect inflicted on him, but by no more than 16%. | |
Pure Mind | Passive Skill | The Chance of Critical Hit for the Mental Blow spell in increased by 30%. | |
Spell Stealer | Passive Skill | The Energy Blast skill enables the Mage to remove a posotive effect from the target and apply it to the Mage. The Mage can only have one stolen effect. Spell Stealer cannot be used on long-duration effects. | |
NA | Battle Mage | Passive Skill | The damage caused by Harvest, Smashing Blade, and Energy Blast is increased by 10%. |
Astral Protection | Passive Skill | Fireball, Ice Arrow, Stone Spikes, and Lightning Bolt create a magical shield that absorbs half of all damage received. The shield’s durability is equal to 5% of the skill’s damage. The shield is active for 15 sec. or until its durability wears out. | |
Wave of Strenght | Active Skill | Enemies in front of the spell caster are knocked back to a distance of 8 m. and stunned for 1 sec. |