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Talents/Hunter
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=Hunter= [[File:ChBg7invert.png|frameless|left]] Masters of tracking and pursuit, these men and women have devoted their lives to the thrill of the hunt - including its most complex and challenging form: the man-hunt. Hunters are unsurpassed experts of camouflage in all manner of terrain, and skilled trappers. Adept with both bow and gun, they are capable of striking numerous targets from great distances, and they know the habits and weaknesses of their prey like no other. Should they find themselves in a tricky situation, the hand of their patron, Susa, will always come to their aid. ==Traps branch== * There is a choice between 2 different talents on each "level" of the talent tree.<br /> * For the '''Traps''' branch, exceptions are for the ''passive'' "'''Shoot-Off'''" and the ''active'' "'''Ice Trap'''". Both are "special" talents with no alternative choice. <br /> {| class="wikitable" style="text-align:center; background-color: #555555; border: 3px solid #444444;" |- style="background-color: #373737;" | colspan="4" width="50%" | <big>'''1rst Talent Choice'''</big> || colspan="4" width="50%" | <big>'''2nd Talent Choice'''</big> |- style="background-color: #737373;" | NA || '''Explosive Healing''' || Passive Skill || The Healing Charge not only heals the target but also hits all enemies around within 3 m. || [[File:Hnt 011.png|frameless|center]] || '''Elaborate Mechanisms''' || Passive Skill || The Trap poisons the victim, dealing 34-46 Damage every 2 sec. as long as the target is trapped. |- | [[File:Hnt 014.png|frameless|center]] || '''Trapper''' || Passive Skill || The duration of effects inflicted by Burst and Traps is increased by 20%. || [[File:Hnt 004.png|frameless|center]] || '''Thorny Lure''' || Passive Skill || When your Dummy is attacked, it deals 284 damage to nearby enemies. |- style="background-color: #737373;" | NA || '''Exploding Lure''' || Passive Skill || When your Dummy dies, it explodes, dealing 237-326 Fire Damage to all enemies within 3 m. || [[File:Arc 007.png|frameless|center]] || '''Flawless Shooting''' || Passive Skill || The Archer's chance of hitting is increased by 15 as long as he is under the Eagle Eye effect. |- style="background-color: #373737;" | [[File:Arc 011.png|frameless|center]] || '''Shoot-Off''' || Passive Skill || The damage caused to targets that are slowed down or immobilized is increased by 10%. || colspan="4" | - |- style="background-color: #737373;" | NA || '''Handful of Burrs''' || Passive Skill || Upon being activated, a Burr causes damage and slows down all enemies within 3 m. || NA || '''Confidence''' || Passive Skill || A Critical Hit increases the chance that the next shot will hit by 10 points. |- | NA || '''Trap Throw''' || Active Skill || Allows you to throw a Burr, a Trap, and the Ice Trap up to a distance of 10 m. || [[File:Arc 015.png|frameless|center]] || '''Deadly Traps''' || Passive Skill || Traps deal +50% Damage. |- style="background-color: #373737;" | [[File:Hnt s 03.png|frameless|center]] || '''Ice Trap''' || Active Skill || Places a trap that explodes and freezes the ground within a range of 6 m. for 5 sec. Every second, the Movement Speed of the enemies in the frozen area is decreased by 35% for 5 sec.; this effect can be stacked up to 3 times. || colspan="4" | - |} <br /> ==Survival branch== * There is a choice between 2 different talents on each "level" of the talent tree.<br /> * For the '''Survival''' branch, exceptions are for the ''passive'' "'''Laceration'''" and the ''active'' "'''Leader of the Pack'''". Both are "special" talents with no alternative choice. <br /> {| class="wikitable" style="text-align:center; background-color: #555555; border: 3px solid #444444;" |- style="background-color: #373737;" | colspan="4" width="50%" | <big>'''1rst Talent Choice'''</big> || colspan="4" width="50%" | <big>'''2nd Talent Choice'''</big> |- style="background-color: #737373;" | [[File:Hnt 009.png|frameless|center]] || '''Buzzing Arrows''' || Active Skill || The Hunter's attacks have a 7% chance of spontaneously summoning a battle or hunting Bumblebuzz without using Energy. || [[File:Hnt 016.png|frameless|center]] || '''Camouflage Expert''' || Passive Skill || Using Camouflage consumes 50% less Energy. |- | [[File:Hnt 012.png|frameless|center]] || '''Master of Hypnosis''' || Passive Skill || Hypnosis can be applied not only to Animals but to Insects and Plants as well. || [[File:Hnt 002.png|frameless|center]] || '''Bombardment''' || Passive Skill || Bombs summoned by the Battle Whistle skill deal 20% more Damage. |- style="background-color: #737373;" | NA || '''Rescue Operations''' || Passive Skill || The efficiency of elixirs summoned by the Hunter's Whistle skill is increased by 20%. || [[File:Hnt 015.png|frameless|center]] || '''Defensive Tactics''' || Passive Skill || After using the Leap or Jump Back skill, the Hunter's Defense is increased by 60% for 7 sec. |- style="background-color: #373737;" | NA || '''Laceration''' || Passive Skill || Beasts under the Hunter's control get +30% Attack. || colspan="4" | - |- style="background-color: #737373;" | NA || '''Beastly Temper''' || Passive Skill || The Hunter's Critical Damage is increased by 20% if there is a beast under his control. || [[File:Arc 012.png|frameless|center]] || '''Thug''' || Passive Skill || The cooldown time for the Buttstock Strike skill is decreased by 50%. |- | NA || '''Medical Training''' || Passive Skill || Wound Dressing is active for 50% longer. || NA || '''Field Ammunition''' || Passive Skill || The Archer receives +5% Attack for 20 sec., for every ally raised by the Walking Tour skill, but no more than 15%. |- style="background-color: #373737;" | [[File:Hnt s 01.png|frameless|center]] || '''Leader of the Pack''' || Active Skill || Attack Power and Movement Speed is increased by 25%. || colspan="4" | - |} <br /> ==Hunting branch== * There is a choice between 2 different talents on each "level" of the talent tree.<br /> * For the '''Hunting''' branch, exceptions are for the ''passive'' "'''Acidic Ammunition'''" and the ''active'' "'''Parasite'''". Both are "special" talents with no alternative choice. <br /> {| class="wikitable" style="text-align:center; background-color: #555555; border: 3px solid #444444;" |- style="background-color: #373737;" | colspan="4" width="50%" | <big>'''1rst Talent Choice'''</big> || colspan="4" width="50%" | <big>'''2nd Talent Choice'''</big> |- style="background-color: #737373;" | NA || '''Mother Wit''' || Passive Skill || The Undistracted Attention skill instantly and completely refills 1 Focus point. || [[File:Hnt 017.png|frameless|center]] || '''Escape''' || Passive Skill || The Jump Back skill can be used to remove slowdown and immobilization effects from the Hunter. |- | NA || '''Shotgun Hunt''' || Passive Skill || The Pellet Shot skill's Energy consumption is decreased by 50%. || NA || '''Nail Arrow''' || Passive Skill || The Blunt Arrow skill always causes Critical Damage and almost never misses the target. |- style="background-color: #737373;" | [[File:Hnt 006.png|frameless|center]] || '''Master of Bows''' || Passive Skill || The cooldown time for the Arrow Shower skill decreased by 30%. || NA || '''Fire Shower''' || Passive Skill || The Aroow Shower sets the ground on fire. This flame deals 35-48 damage to enemies every 1 sec. for 10 sec. |- style="background-color: #373737;" | [[File:Arc 004.png|frameless|center]] || '''Acidic Ammunition''' || Passive Skill || The Archer's attacks have a 20% chance of decreasing the target's defense by 20% for 5 sec. This effect can stack up to 2 times. || colspan="4" | - |- style="background-color: #737373;" | NA || '''Fury Control''' || Passive Skill || When in Beastly Fury mode, you can use 1 skill without leaving that mode. || NA || '''Wild Wild West''' || Passive Skill || The duration of Beastly Fury mode is extended from 9 to 12 sec. |- | [[File:Hnt 008.png|frameless|center]] || '''Poisoned Ammunition''' || Passive Skill || The Hunter's attacks have a 20% chance of poisoning the enemy, dealing 71 damage every 2 sec. for 8 sec. || [[File:Hnt 013.png|frameless|center]] || '''Hunter Sorcerer''' || Passive Skill || The Hunter has a 30% chance of shooting two Magical Arrows instead of one. |- style="background-color: #373737;" | [[File:Hnt s 02.png|frameless|center]] || '''Parasite''' || Active Skill || A shot containing a parasite capsule deals 204-281 damage. The Parasite deals 284-390 neutral damage to the victim when Health-restoring spells are applied to them. || colspan="4" | - |} {{ClassNav}}
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