Having sworn devotion to the service of Darkness, and adopted Morigin, the dark sister of the goddess Aura, as their patroness, these black armor-clad knights - ungodly warriors all - carry on their shoulders the curse of the damned.
Their impious revelry in the pain and suffering of their enemies acts as a restorative, renewing their strength and health. Remarkably skilled warriors, the Dark Knights are capable of inflicting devastating attacks which weaken the enemy, while the dark gifts of Morigin protect them from the attacks of the undead.
Blood branch[ | ]
There is a choice between 2 different talents on each "level" of the talent tree.
For the Blood branch, exceptions are for the passive "Invigoration" and the active "Seal of Nosferatu". Both are "special" talents with no alternative choice.
1rst Talent Choice
2nd Talent Choice
Pursuit
Passive Skill
The Dark Knight receives +40% Movement Speed for 3 sec. after using the Charge skill.
Fire Steps
Passive Skill
Every time that a Dark Knight uses the Charge or Leap skills in combat, he leaves a trail of black flame behind him which deals Fire Damage to enemies in close proximity to the flame.
Fossilized Bones
Passive Skill
The duration of the Bone Armor effect is increased by 30%.
Blood Lust
Passive Skill
The damage of the Bloody Harvest skill is increased by 25% as long as the Dark Knight is under the Blazing Fury effect.
Bloody Armor
Passive Skill
Using the Crushing Blow, Shield Blow, or Dagger of Plague skills extends the Bone Armor effect for 1 sec.
Berserker
Passive Skill
As long as the Rampart Anger effect is active, the Dark Knight becomes immune to effects preventing the use of skills.
Invigoration
Passive Skill
Restores 6% Health for every point of Fury lost out of combat. The use of Fury-consuming effects restores 6% of Health, no matter how many Fury points were consumed to use the skill.
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Adrenaline
Passive Skill
The Dark Knight receives +20% Running Speed as long as he is under the Blazing Fury effect.
Bloodsucker's Dagger
Passive Skill
You have a 10% chance of using Bloody Harvest instead of Auto Attack.
Other World
Passive Skill
If the Dark Knight's Health drops below 20%, he passes into the world of shadows for 4 sec., becoming invisible and immune to Damage. This effect can be interrupted by using skills and can only be activated a maximum of 1 time every 5 min.
Endless Fury
Passive Skill
Rampant Anger consumes Fury 30% more slowly.
Seal of Nosferatu
Active Skill
The Dark Knight is healed by 50% of the damage done by his next 3 attacks.
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Power branch[ | ]
There is a choice between 2 different talents on each "level" of the talent tree.
For the Power branch, exceptions are for the passive "Mass Destruction" and the active "Victim". Both are "special" talents with no alternative choice.
1rst Talent Choice
2nd Talent Choice
Ominous Threat
Passive Skill
The Provocative Act effect decreases the target's Movement Speed by 55% for 8 sec.
Chains of Anger
Passive Skill
Using Power Seizure doubles your current Fury.
Leader
Passive Skill
The bonuses grandet by the Inspiration skill are applied to all Party members within 12m.
Ferocious Scream
Passive Skill
The Battle Shout skill also decreases Attack and Chance of Critical Hit by 25% for 7 sec.
Surge of Fury
Passive Skill
40% Fury spent on using the Fury Rush skill is returned over 4 sec.
Banner Bearer of Darkness
Passive Skill
The Dark Knight's damage dealt to enemies damaged by the Banner of Darkness is increased by 7% for 5 sec.
Mass Destruction
Passive Skill
The efficiency of mass attack skills is increased by 10%.
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Witch Hunter
Passive Skill
Every time a negative effect is placed on the Dark Knight, he receives 2 Fury, also gaining increased Attack by 30 for 5 sec. and increased Attack Speed and Critical Hit Chance by 30% for 3 sec. The talent has a 6 sec. cooldown.
NA
Determination
Passive Skill
The duration of the Inspiration effect is increased by 10 sec.
Devastator
Passive Skill
The area of effect for the Anger, Earthquake, and Whirlwind Blow Skills is increased by 30%.
Dark Side
Passive Skill
The cooldown time for all skills the Dark Knight uses in the Banner of Darkness's area of effect is decreased by 20%.
Victim
Active Skill
Inflicts the Victim effect on an enemy for 20 sec., which accumulates the damage taken by the target. 80% of the accumulated damage si released after the target's death and distributed equally among enemies within range of 6 m.
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Steel branch[ | ]
There is a choice between 2 different talents on each "level" of the talent tree.
For the Steel branch, exceptions are for the passive "Mercilessness" and the active "Ice Strike". Both are "special" talents with no alternative choice.
1rst Talent Choice
2nd Talent Choice
NA
Skull Crusher
Passive Skill
Crushing Blow, Shield Blow, and Bloody Harvest inflict the Vertigo effect on an enemy for 5 sec. The effect can stack up to 5 times, after which it wears off, and the target is stunned for 3 sec.
Executioner
Passive Skill
The damage of domination, Crushing Blow, and Bloody Harvest is increased by 5% for every negative effect inflicted on an enemy, but no more than 25%.
Impetuosity
Passive Skill
The Squall and Shield Blow skills ignore 30% of the target's Defense.
Black Flame
Passive Skill
The Dark Knight's attacks have a 10% chance of causing a burst of black flame which deals 384-528 Fire Damage.
Bloodletting
Passive Skill
Whirlwind Blow, Piercing, and Domination have a 50% chance of inflicting Bleeding,which causes periodic damage to the target for 7 sec.
Furious Warrior
Passive Skill
Your blows dealt to the target under the Provocative Act effect have +15% chance of Critical Hit.
Mercilessness
Passive Skill
Every strike dealt by the Dark Knight increases his Attack by 1% for 5 sec. This effect can stack up to 15 times but no more than once every 1 sec.
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Eye for an Eye
Passive Skill
Every time a critical blow is dealt to the Warrior, his Chance of a Critical Hit is increased by 20%. The effect wears off after one critical hit is dealt.
Epidemic
Passive Skill
The Dagger of Plague infects with Plague not only the selected enemy but also the enemy nearest to him.
Stone Heart
Passive Skill
Damage taken from critical blows is decreased by 20%.
Tempered Steel
Passive Skill
The bonus from Steel Protection, Steel Health, and Steel Thorns is increased by 5%.
Ice Strike
Active Skill
Summons an ice blade that deals damage and freezes the enemy. In his frozen state, the enemy loses all defense.