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Mage's Skills[ | ]

Icon Name Consume Use Distance Cooldown Description
Mag 008s
Fireball 12 1.5 sec. 12 0.5 sec. Deals 35-48 Fire damage to a hostile target.
Mag 011s
Healing 20 1 sec. 12 5 sec. Restores 57-78 Health to you or one of your allies.
Mag 002s
Ice Arrow 10 1.5 sec. 12 0.5 sec. Deals 32-44 damage to a hostile target and slows it down.
Mag 007s
Wall of Fire 22 Instant 12 8 sec. A magic wall that deals 8-11 Fire damage and knocks back any enemies within close proximity.
Mag 005s
Force Field 16 Instant --- 15 sec. Knocks enemies back to a distance of 5 m. for 5 sec. If possible, it consumes 1 Concentration, increasing the effect’s duration by 3 sec.
Mag 010s
Magical Concentration 10 Instant --- 4 min. Your Concentration is completely refilled.
Mag 020s
Mental Blow 8 Instant 12 1 sec. Deals 37-51 damage of the element of the currently equipped weapon. Uses 1 Concentration point.
Mag 012s
Surge of Mana 22 2 sec. 12 14 sec. Restores 20% Mana for every Concentration point. The effect continues until all Concentration is consumed.
Mag 009s
Rain of Fire 20 Instant 12 18 sec. Deals 10-14 Fire damage to all enemies in the selected area every 1 sec. for 8 sec.
Mag 001s
Teleportation 10 Instant 12 6 sec. Allows you to instantly move forward for a short distance.
Mag 006s
Seal of Silence 15 2 sec. 12 20 sec. Forbids the target from using magic skills.
Mag 014s
Insanity 20 2 sec. 12 1 min. 30 sec. A hostile target attacks your enemies for 10 sec.
Mag 003s
Energy Blast 17 Instant 12 8 sec. Deals 26-36 damage to the target, adding 15% for every negative or positive effect imposed on the target.
Mag 013s
Harvest 17 Instant --- 10 sec. Deals 14-19 damage to enemies within a range of 2 m. around the player. Required: Scythe.
Mag 015s
Smashing Blade 19 Instant 1.5 10 sec. Deals 14-19 damage to enemies at a distance of up to 3 m. in front of the player. Required: Scythe.
Mag 004s
Circle of Time 16 Instant 12 10 sec. Restores 50% of the duration of positive effects.



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