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| '''Image''' || '''Name''' || '''Description''' || '''Slot''' || '''Price''' |
| '''Image''' || '''Name''' || '''Description''' || '''Slot''' || '''Price''' |
||
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of the Warrior || +6 attack +2 energy || weapon || ? |
|- |
|- |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of the Mage || +6 attack +5 mana || weapon || ? |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of Scorching || Deals additional 5-10 fire damage. Enchants a weapon with element of fire. Attacks deal more damage to earth monsters. || weapon || ? |
|- |
|- |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of Frost || Deals additional 5-10 water damage. Enchants a weapon with element of water. Attacks deal more damage to fire monsters. || weapon || ? |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of Discharge || Deals additional 5-10 wind damage. Enchants a weapon with element of wind. Attacks deal more damage to water monsters. || weapon || ? |
|- |
|- |
||
| [[File:transmutation.jpg|46px]] || Impact Card || Deals additional 5-10 earth damage. Enchants a weapon with element of earth. Attacks deal more damage to wind monsters. || weapon || ? |
| [[File:transmutation.jpg|46px]] || Impact Card || Deals additional 5-10 earth damage. Enchants a weapon with element of earth. Attacks deal more damage to wind monsters. || weapon || ? |
||
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of the Guardian || +50 defense || armor, pants, shield || ? |
|- |
|- |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of the Armorbearer || +90 hit points || armor, pants, shield || ? |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
| [[File:transmutation.jpg|46px]] || Reinforcement Card || +8 energy || gloves, shield, boots || ? |
| [[File:transmutation.jpg|46px]] || Reinforcement Card || +8 energy || gloves, shield, boots || ? |
||
|- |
|- |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of the Stargazer || +16 mana || head, gloves, boots || ? |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:transmutation.jpg|46px]] || Treasure Hunter |
+ | | [[File:transmutation.jpg|46px]] || Card of the Treasure Hunter || +6-8 gold for killing a monster +1 luck || gloves, pants, boots || ? |
|- |
|- |
||
− | | [[File:transmutation.jpg|46px]] || |
+ | | [[File:transmutation.jpg|46px]] || Card of the Apprentice || +7 additional experience points for killing a monster || armor, head || ? |
|} |
|} |
||
− | |||
− | |||
==Gold Cards== |
==Gold Cards== |
||
Line 44: | Line 42: | ||
| '''Image''' || '''Name''' || '''Description''' || '''Slot''' || '''Price''' |
| '''Image''' || '''Name''' || '''Description''' || '''Slot''' || '''Price''' |
||
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Warrior || +10 attack +3% attack +10 energy || weapon || 99 Reales |
|- |
|- |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Mage || +10 attack +3% attack +20 mana || weapon || 99 Reales |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of Scorching || Deals additional 40-45 fire damage (+1 damage for each 2 character levels). Enchants a weapon with element of fire. Attacks deal more damage to earth monsters || weapon || 99 Reales |
|- |
|- |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of Frost || Deals additional 40-45 water damage (+1 damage for each 2 character levels). Enchants a weapon with element of water. Attacks deal more damage to fire monsters. || weapon || 99 Reales |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of Discharge || Deals additional 40-45 wind damage (+1 damage for each 2 character levels). Enchants a weapon with element of wind. Attacks deal more damage to water monsters. || weapon || 99 Reales |
|- |
|- |
||
| [[File:gold.jpg|46px]] || Impact Card || Deals additional 40-45 earth damage (+1 damage for each 2 character levels). Enchants a weapon with element of earth. Attacks deal more damage to wind monsters. || weapon || 99 Reales |
| [[File:gold.jpg|46px]] || Impact Card || Deals additional 40-45 earth damage (+1 damage for each 2 character levels). Enchants a weapon with element of earth. Attacks deal more damage to wind monsters. || weapon || 99 Reales |
||
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Knight || +4% defense +2% hit points || shield, head, armor || 99 Reales |
|- |
|- |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Avenger || +3% critical strike chance +5% critical strike damage || amulet || 99 Reales |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Master || +2 agility +3 vitality +2 luck || gloves, pants, boots || 99 Reales |
|- |
|- |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Treasure Hunter || +10-40 gold for killing a monster +3 luck || gloves, pants, boots || 99 Reales |
|- style="background-color: #737373;" |
|- style="background-color: #737373;" |
||
− | | [[File:gold.jpg|46px]] || |
+ | | [[File:gold.jpg|46px]] || Golden Card of the Apprentice || +8% additional experience points for killing a monster || armor, head || 99 Reales |
|} |
|} |
||
− | |||
− | |||
==Elemental Cards== |
==Elemental Cards== |
||
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| [[File:card_01.png|46px]] || Card of the [[Acorn]] || +1 Fury, +5% Defence || Armour |
| [[File:card_01.png|46px]] || Card of the [[Acorn]] || +1 Fury, +5% Defence || Armour |
||
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[Air Devourer]] || +6% Attack and 10% Air Damage for two-handed weapons, 7% Air Damage for one-handed weapons |
+ | | [[File:card_01.png|46px]] || Card of the [[Air Devourer]] || +6% Attack and 10% Air Damage for two-handed weapons, 7% Air Damage for one-handed weapons || Weapons |
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[Alice]] || +7 |
+ | | [[File:card_01.png|46px]] || Card of the [[Alice]] || +7 Dexterity, 10% chance to drop a ''Cranberry cake'' for humanoid monsters above level 40 || Gloves |
|- |
|- |
||
| [[File:card_02.png|46px]] || Card of the [[Alpha Male]] || +5 Strength (Warriors and Rogues only), +5 Stamina, +5% Critical Hit Strength || Weapons |
| [[File:card_02.png|46px]] || Card of the [[Alpha Male]] || +5 Strength (Warriors and Rogues only), +5 Stamina, +5% Critical Hit Strength || Weapons |
||
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| [[File:card_01.png|46px]] || Card of the [[Ancient Snail]] || +160 Health, +1% Defence for each level of improvement || Armour |
| [[File:card_01.png|46px]] || Card of the [[Ancient Snail]] || +160 Health, +1% Defence for each level of improvement || Armour |
||
|- |
|- |
||
− | | [[File:card_02.png|46px]] || Card of the [[Ancient Treant]] || + |
+ | | [[File:card_02.png|46px]] || Card of the [[Ancient Treant]] || +3 Stamina for each level of improvement, +2000 Defence || Armour |
⚫ | |||
⚫ | |||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Anubis]] || +9% Attack for two-handed weapons || Weapons |
| [[File:card_01.png|46px]] || Card of the [[Anubis]] || +9% Attack for two-handed weapons || Weapons |
||
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|- |
|- |
||
| [[File:bosscard.png|46px]] || Card of the [[Archon]] || +6 Dexterity, +6 Luck, 6% chance of casting "Blood Ties" when attacking || Gloves |
| [[File:bosscard.png|46px]] || Card of the [[Archon]] || +6 Dexterity, +6 Luck, 6% chance of casting "Blood Ties" when attacking || Gloves |
||
+ | |- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Austin's Mercenary]] || +4 Critical hit chance, +8% Critical hit || Weapon |
||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Baphomet]] || +5 Stamina, +5% Critical Hit Strength || Amulets |
| [[File:card_01.png|46px]] || Card of the [[Baphomet]] || +5 Stamina, +5% Critical Hit Strength || Amulets |
||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Bat]] || +5 Agility, +1% Critical Hit Strength || Weapon |
| [[File:card_01.png|46px]] || Card of the [[Bat]] || +5 Agility, +1% Critical Hit Strength || Weapon |
||
⚫ | |||
+ | | [[File:card_01.png|46px]] || Card of the [[Battle Mantis]] || +1 Strength (Warriors and Rogues only) for every 14 levels of Dexterity || Leggings |
||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Battler]] || +9% Spear Attack || Weapon |
| [[File:card_01.png|46px]] || Card of the [[Battler]] || +9% Spear Attack || Weapon |
||
Line 125: | Line 123: | ||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Bone Nightmare]] || +5% Defence, 5% Chance to use "Bone Armour" when taking damage || Armour |
| [[File:card_01.png|46px]] || Card of the [[Bone Nightmare]] || +5% Defence, 5% Chance to use "Bone Armour" when taking damage || Armour |
||
⚫ | |||
+ | | [[File:card_01.png|46px]] || Card of the [[Buzzer]] || +20% water damage for two handed weapons, +12% water damage for one handed weapons || Weapons |
||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Cave Snails]] || +10% Protection || Headgear |
| [[File:card_01.png|46px]] || Card of the [[Cave Snails]] || +10% Protection || Headgear |
||
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| [[File:card_01.png|46px]] || Card of the [[Cave Wolf]] || +3 Stamina, 5% ''chance to cast a spell on the enemy when attacking'' || Amulet |
| [[File:card_01.png|46px]] || Card of the [[Cave Wolf]] || +3 Stamina, 5% ''chance to cast a spell on the enemy when attacking'' || Amulet |
||
|- |
|- |
||
⚫ | |||
⚫ | |||
| [[File:card_01.png|46px]] || Card of the [[Coral Crab]] || +3 Stamina, +10 Water Resistance || Amulet |
| [[File:card_01.png|46px]] || Card of the [[Coral Crab]] || +3 Stamina, +10 Water Resistance || Amulet |
||
|- |
|- |
||
Line 145: | Line 147: | ||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Forest Shaman]] || +4 Intelligence, +8 Earth Resistance || Ring |
| [[File:card_01.png|46px]] || Card of the [[Forest Shaman]] || +4 Intelligence, +8 Earth Resistance || Ring |
||
+ | |- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Garden Scarecrow]] || +4 Dexterity, +2 Stamina || Headgear |
||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Gargoyle]] || +6% Defence, +3 Stamina || Armour |
| [[File:card_01.png|46px]] || Card of the [[Gargoyle]] || +6% Defence, +3 Stamina || Armour |
||
+ | |- |
||
⚫ | |||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Goblin]] || +5% Attack speed, +3 Agility|| Gloves |
| [[File:card_01.png|46px]] || Card of the [[Goblin]] || +5% Attack speed, +3 Agility|| Gloves |
||
Line 154: | Line 160: | ||
| [[File:card_01.png|46px]] || Card of the [[Goblin Rider]] || +1 Stamina for every 14 points of base strength (i.e. not including gear) || Leggings |
| [[File:card_01.png|46px]] || Card of the [[Goblin Rider]] || +1 Stamina for every 14 points of base strength (i.e. not including gear) || Leggings |
||
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[Harlequin]] || +5 |
+ | | [[File:card_01.png|46px]] || Card of the [[Harlequin]] || +5 Dexterity, +5% Critical Hit Chance for Qatars || Weapons |
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[Headless |
+ | | [[File:card_01.png|46px]] || Card of the [[Headless Goblin]] || +10 humanoid resistance, +6 stamina || Headgear |
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Hungry Thorn]] || +3 Stamina, +3 Critical Hit Strength || Weapons |
| [[File:card_01.png|46px]] || Card of the [[Hungry Thorn]] || +3 Stamina, +3 Critical Hit Strength || Weapons |
||
Line 168: | Line 174: | ||
| [[File:card_01.png|46px]] || Card of the [[Lunatic]] || +3 Dexterity, 5% Chance to autcast "Ray of Light" upon taking damage || Gloves |
| [[File:card_01.png|46px]] || Card of the [[Lunatic]] || +3 Dexterity, 5% Chance to autcast "Ray of Light" upon taking damage || Gloves |
||
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[Lil' Baphomet]] || +2 Dexterity, +4% Critical Hit Strength |
+ | | [[File:card_01.png|46px]] || Card of the [[Lil' Baphomet]] || +2 Dexterity, +4% Critical Hit Strength || Amulets |
|- |
|- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Mad Boar]] || +9% Critical Hit Strength, +5 Energy || Weapons |
||
+ | |- |
||
| [[File:card_01.png|46px]] || Card of the [[Mad Crogg]] || +2 Dexterity, +2% experience for killing Earth mobs for each level of item improvement || Headgear |
| [[File:card_01.png|46px]] || Card of the [[Mad Crogg]] || +2 Dexterity, +2% experience for killing Earth mobs for each level of item improvement || Headgear |
||
+ | |- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Mantis]] || +5 Accuracy, 2% chance to drop Grass Chewing Gum when killing mobs || Gloves |
||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Maple Treant]] || +2 Stamina, +1 Dexterity for each level of item improvement above +5 || Armour |
| [[File:card_01.png|46px]] || Card of the [[Maple Treant]] || +2 Stamina, +1 Dexterity for each level of item improvement above +5 || Armour |
||
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| [[File:card_01.png|46px]] || Card of the [[Mummy]] || +4 Stamina, 5% Chance to cast "The Mummy's Curse" when attacking humanoids || Gloves |
| [[File:card_01.png|46px]] || Card of the [[Mummy]] || +4 Stamina, 5% Chance to cast "The Mummy's Curse" when attacking humanoids || Gloves |
||
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[ |
+ | | [[File:card_01.png|46px]] || Card of the [[Nocturnal Bumblebuzz]] || +3 Dexterity, +8 Resistance to Insects, Animals and Monsters || Artifact |
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Oak Treant]] || +280 Health, +1 Stamina for each level of improvement above +5 || Armour |
| [[File:card_01.png|46px]] || Card of the [[Oak Treant]] || +280 Health, +1 Stamina for each level of improvement above +5 || Armour |
||
− | |- |
+ | |- |
− | | [[File:card_01.png|46px]] || Card of |
+ | | [[File:card_01.png|46px]] || Card of [[Orc]] || +4% Damage, +1 Strength for each level of improvement above 4 || Weapon |
+ | |- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Penteculos]] || +1 [[Accuracy]] for every 14 [[Stamina]] points || Leggings |
||
+ | |- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Mad Boar]] || +10% Critical Hit Strength, +5 Energy || Weapons |
||
|- |
|- |
||
| [[File:bosscard.png|46px]] || Card of the [[Rat Queen]] || +200 Health, +50% Mana and Energy Restoration, 5% Chance of receiving +20 Dexterity for 10 seconds when taking damage || Headgear |
| [[File:bosscard.png|46px]] || Card of the [[Rat Queen]] || +200 Health, +50% Mana and Energy Restoration, 5% Chance of receiving +20 Dexterity for 10 seconds when taking damage || Headgear |
||
+ | |- |
||
+ | | [[File:card_01.png|46px]] || Card of the [[Rich Ghoul]] || +4 Luck, +7 Humanoid Resistance || Rings |
||
|- |
|- |
||
| [[File:card_02.png|46px]] || Card of the [[Royal Spider]] || +4 Dexterity, +4 Stamina, 2% chance to immobilize the enemy on attack || Gloves |
| [[File:card_02.png|46px]] || Card of the [[Royal Spider]] || +4 Dexterity, +4 Stamina, 2% chance to immobilize the enemy on attack || Gloves |
||
Line 199: | Line 215: | ||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Sandman]] || +1 Defence for each level of item improvement, +200 Health (Warriors and Rogues only) || Armour |
| [[File:card_01.png|46px]] || Card of the [[Sandman]] || +1 Defence for each level of item improvement, +200 Health (Warriors and Rogues only) || Armour |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
| [[File:card_02.png|46px]] || Card of the [[Termite Queen]] || +5 Stamina, +10% Damage to Insects, +7 Insect Resistance, 5% Chance for insects to drop an Aquamarine || Gloves |
| [[File:card_02.png|46px]] || Card of the [[Termite Queen]] || +5 Stamina, +10% Damage to Insects, +7 Insect Resistance, 5% Chance for insects to drop an Aquamarine || Gloves |
||
+ | |- |
||
⚫ | |||
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Water Devourer]] || +4% Attack, 10% Water damage for a two handed weapon, 7% water damage for a one handed weapon || Weapons |
| [[File:card_01.png|46px]] || Card of the [[Water Devourer]] || +4% Attack, 10% Water damage for a two handed weapon, 7% water damage for a one handed weapon || Weapons |
||
Line 214: | Line 228: | ||
| [[File:card_01.png|46px]] || Card of the [[Wolf]] || +2 Dexterity, +1% Critical Hit Chance for every improvement above +3 || Amulets |
| [[File:card_01.png|46px]] || Card of the [[Wolf]] || +2 Dexterity, +1% Critical Hit Chance for every improvement above +3 || Amulets |
||
|- |
|- |
||
− | | [[File:card_01.png|46px]] || Card of the [[Young |
+ | | [[File:card_01.png|46px]] || Card of the [[Young Pipistrelle]] || +3 Dexterity, +50% Energy Recovery || Headgear |
|- |
|- |
||
| [[File:card_01.png|46px]] || Card of the [[Young Irex]] || +5% Attack whilst mounted, +4 Dexterity || Weapons |
| [[File:card_01.png|46px]] || Card of the [[Young Irex]] || +5% Attack whilst mounted, +4 Dexterity || Weapons |
Latest revision as of 05:28, 10 May 2019
This page is unfinished yet, more updates will come later.
Transmutation Cards[ | ]
Gold Cards[ | ]
Elemental Cards[ | ]
Monster Cards[ | ]
Please be aware that much of the data has been translated directly from Russian. Any literal translations (that have not been adapted) are marked with italics.
Image | Name | Description | Slot |
Card of the Acorn | +1 Fury, +5% Defence | Armour | |
Card of the Air Devourer | +6% Attack and 10% Air Damage for two-handed weapons, 7% Air Damage for one-handed weapons | Weapons | |
Card of the Alice | +7 Dexterity, 10% chance to drop a Cranberry cake for humanoid monsters above level 40 | Gloves | |
Card of the Alpha Male | +5 Strength (Warriors and Rogues only), +5 Stamina, +5% Critical Hit Strength | Weapons | |
Card of the Ancient Snail | +160 Health, +1% Defence for each level of improvement | Armour | |
Card of the Ancient Treant | +3 Stamina for each level of improvement, +2000 Defence | Armour | |
Card of the Anubis | +9% Attack for two-handed weapons | Weapons | |
Card of the Archipede | +1 Stamina for each level of item improvement above +2, +8 Health Regeneration per second | Leggings | |
Card of the Archon | +6 Dexterity, +6 Luck, 6% chance of casting "Blood Ties" when attacking | Gloves | |
Card of the Austin's Mercenary | +4 Critical hit chance, +8% Critical hit | Weapon | |
Card of the Baphomet | +5 Stamina, +5% Critical Hit Strength | Amulets | |
Card of the Bat | +5 Agility, +1% Critical Hit Strength | Weapon | |
Card of the Battle Mantis | +1 Strength (Warriors and Rogues only) for every 14 levels of Dexterity | Leggings | |
Card of the Battler | +9% Spear Attack | Weapon | |
Card of the Blom | +4 Strength (Warriors and Rogues only), +5 Stamina | Armour | |
Card of the Bone Nightmare | +5% Defence, 5% Chance to use "Bone Armour" when taking damage | Armour | |
Card of the Buzzer | +20% water damage for two handed weapons, +12% water damage for one handed weapons | Weapons | |
Card of the Cave Snails | +10% Protection | Headgear | |
Card of the Cave Wolf | +3 Stamina, 5% chance to cast a spell on the enemy when attacking | Amulet | |
Card of the Cemetary Scarecrow | +3% Chaos Damage, +7 Undead Attack Resistance | Amulet | |
Card of the Coral Crab | +3 Stamina, +10 Water Resistance | Amulet | |
Card of the Destructor | +7 Stamina, 2% chance of ignoring enemy defence per level | Gloves | |
Card of the Draggler | +3 Intelligence (Mages only), +8 Poison Resistance | Amulets | |
Card of the Emerald Termite | +3 Stamina, +9 Resistance to Air | Shield | |
Card of the Earth Devourer | +6% Critical Hit Strength, +10% Earth Damage for two-handed weapons, +7% Earth Damage for one-handed weapons | Weapons | |
Card of the Fire Devourer | +4% Attack, +10% Fire Damage for two-handed weapons, +7% Fire Damage for one-handed weapons | Weapons | |
Card of the Forest Spider | +6 Dexterity | Boots | |
Card of the Forest Shaman | +4 Intelligence, +8 Earth Resistance | Ring | |
Card of the Garden Scarecrow | +4 Dexterity, +2 Stamina | Headgear | |
Card of the Gargoyle | +6% Defence, +3 Stamina | Armour | |
Card of the Glimmering Bumblebuzz | +4 Luck, 2% Chance for fire aspect mobs to drop a Tiger Eye | Armour | |
Card of the Goblin | +5% Attack speed, +3 Agility | Gloves | |
Card of the Goblin Marauder | +3 Dodge, +4% Gold from all mobs | Boots | |
Card of the Goblin Rider | +1 Stamina for every 14 points of base strength (i.e. not including gear) | Leggings | |
Card of the Harlequin | +5 Dexterity, +5% Critical Hit Chance for Qatars | Weapons | |
Card of the Headless Goblin | +10 humanoid resistance, +6 stamina | Headgear | |
Card of the Hungry Thorn | +3 Stamina, +3 Critical Hit Strength | Weapons | |
Card of the Irex | +20 Energy, +3 Attack | Boots | |
Card of the Iron Bumblebuzz | +40% Health Recovery, +7% Defence | Armour | |
Card of the Iron Termite | +100 Health, +8% Defence | Shields | |
Card of the Lunatic | +3 Dexterity, 5% Chance to autcast "Ray of Light" upon taking damage | Gloves | |
Card of the Lil' Baphomet | +2 Dexterity, +4% Critical Hit Strength | Amulets | |
Card of the Mad Boar | +9% Critical Hit Strength, +5 Energy | Weapons | |
Card of the Mad Crogg | +2 Dexterity, +2% experience for killing Earth mobs for each level of item improvement | Headgear | |
Card of the Mantis | +5 Accuracy, 2% chance to drop Grass Chewing Gum when killing mobs | Gloves | |
Card of the Maple Treant | +2 Stamina, +1 Dexterity for each level of item improvement above +5 | Armour | |
Card of the Meadow Bumblebuzz | +3 Luck, Potion cooldown is reduced by 20% | Amulet | |
Card of the Mega Irex | +20% Damage to Humanoids (Two-Handed Weapons), +12% Damage to Humanoids (One-Handed Weapons) | Weapons | |
Card of the Metaller | +1% Defence for each level of item improvement, +10 Energy | Armour | |
Card of the Minotaur | +6 Attack, +5 Strength if inserted into an axe | Weapons | |
Card of the Mummy | +4 Stamina, 5% Chance to cast "The Mummy's Curse" when attacking humanoids | Gloves | |
Card of the Nocturnal Bumblebuzz | +3 Dexterity, +8 Resistance to Insects, Animals and Monsters | Artifact | |
Card of the Oak Treant | +280 Health, +1 Stamina for each level of improvement above +5 | Armour | |
Card of Orc | +4% Damage, +1 Strength for each level of improvement above 4 | Weapon | |
Card of the Penteculos | +1 Accuracy for every 14 Stamina points | Leggings | |
Card of the Mad Boar | +10% Critical Hit Strength, +5 Energy | Weapons | |
Card of the Rat Queen | +200 Health, +50% Mana and Energy Restoration, 5% Chance of receiving +20 Dexterity for 10 seconds when taking damage | Headgear | |
Card of the Rich Ghoul | +4 Luck, +7 Humanoid Resistance | Rings | |
Card of the Royal Spider | +4 Dexterity, +4 Stamina, 2% chance to immobilize the enemy on attack | Gloves | |
Card of the Royal Thorn | +10% Experience from Humanoids, +7% Damage to Humanoids | Amulet | |
Card of the Sand Harrier | +3 Dexterity, +1 Dodge for each level of item improvement above +5 | Boots | |
Card of the Sandman | +1 Defence for each level of item improvement, +200 Health (Warriors and Rogues only) | Armour | |
Card of the Termite Queen | +5 Stamina, +10% Damage to Insects, +7 Insect Resistance, 5% Chance for insects to drop an Aquamarine | Gloves | |
Card of the Warrior Ant | +6% Attack with a melee weapon | Weapons | |
Card of the Water Devourer | +4% Attack, 10% Water damage for a two handed weapon, 7% water damage for a one handed weapon | Weapons | |
Card of the Werewolf | +7% Attack speed with two daggers, axes or swords | Gloves | |
Card of the Wild Boar | +3 Dexterity, +50% Energy recovery | Face Accessories | |
Card of the Wolf | +2 Dexterity, +1% Critical Hit Chance for every improvement above +3 | Amulets | |
Card of the Young Pipistrelle | +3 Dexterity, +50% Energy Recovery | Headgear | |
Card of the Young Irex | +5% Attack whilst mounted, +4 Dexterity | Weapons | |
Card of the Zombie | +6 Stamina, 5% Shackles chance to knock when killing the monster. | Gloves | |
Card of the Zombie Floater | +10 Stamina, -4 Luck | Armour |