Jurassic World: Dominion Dominates Fandom Wikis - The Loop
01:25
Archer's Skills
Icon
Name
Consume
Use
Distance
Cooldown
Description
Trial Shot
10
Instant
12
1 sec.
Deals 17-23 damage to the target. Restores 1 Focus point.
Target
10
Instant
12
30 sec.
The damage dealt to the selected target by long-range attacks is increased. Focus points charge speed is increased.
Burr
12
Instant
---
6 sec.
Places a trap which activates when an enemy approaches. After activation, it deals Neutral Damage and slows the target down.
Precise Shot
17
Instant
12
5 sec.
Deals 23-31 damage, and the chance of hitting is increased by 50%. Focusing (consumes 1 Focus point if it is available, increasing the damage caused by this skill by 30%).
Vigor
25
5 sec.
---
1 sec.
Aura: increases Movement Speed by 10%. The Aura affects other Party members.
Piercing Shot
18
Instant
12
8 sec.
Deals 10-14 damage to enemies in the line of the shot. Focusing (consumes 1 Focus point if it is available, increasing the damage caused by this skill by 30%).
Undistracted Attention
18
Instant
---
1 min. 30 sec.
Focus point is completely restored in 2 seconds.
Walking Tour
20
Instant
---
1 sec.
All unmounted Party members go on a walking tour and get a bonus +20% Running Speed for 20 sec.
Aiming
10
Instant
---
6 sec.
Your long-range weapon attack is increased. Focus charge speed is increased. The effect wears off if you move.
Wound Dressing
12
1.5 sec.
---
5 sec.
Restores 124-170 Health over 10 sec.
Buttstock Strike
14
Instant
---
15 sec.
Deals 17-23 damage to the target, knocks it back, and slows it down. Required: Gun or Mortar.
Pellet Shot
16
Instant
---
2 sec.
Deals 12-17 damage to targets in the direction of the shot. Required: Gun.
Healing Charge
16
Instant
12
5 sec.
A healing charge is shot which restores 32-44 of an ally’s Health.
Eagle Eye
15
Instant
---
25 sec.
Allows you to see hidden and invisible objects within a range of 13 m.